At least the HR can attack me back when I "Breakfast" him. CW *cannot* attack back whatsoever and is permanently dazed until he dies. Wheras Scoundrel TR's had a 3 second vulnerability on the dazing part. HR has NONE.
So I was never really affected by this since I'm a GWF and HR's are like breakfast. I tried to go on a CW and met one of these perma-dazing HR's. Oh god... now I understand why. Fix this ASAP. This IS perma-daze (Scoundrel TR was NOT perma-daze). With Scoundrel TR, you had a 3 second window to retaliate, but HR? Nope. Not…
Care to elaborate? A friend of mine just came back into the game about a week ago, made it to level 65 out of grinding and raged so much he uninstalled the game. Maybe a faster way would make him come back.
Normally you make sense most of the time but you're way off this time. This isn't what most Trappers do. Pretty sure barely anyone takes the root chance feat. It's basically like this: 1) Engage 2) Hindering Shot 3) Switch Stance 4) Constricting Arrow 5) (Disruptive Shot if AP available) 6) Engage Melee 7) Fox Shift (Or…
It's because you can gain determination by DEALING damage when Destroyer as well. And since there's so much mobs in HE's. You bar fills very quickly (When you don't necessarily have to be hit). But the determination gained by dealing damage only does not register. So what you have to do is to TAKE damage then press Tab.…
It's not the GWF... it's Negation It's the worst thing to ever happen in this game. I've played one PVP game only since the past 3 weeks. Think I might check Skyforge out.
This is seriously sad as hell. When a player has to make efforts to cover a simple task of putting a dev tracker. This is the same thing that's happening in one of the Nexon's games. The players are doing the work because the admins are too negligent. What's the state of that game? It's going downhill right now, very fast.
Today I learned: 1) WhisperKnives have ITC 2) There are TR's who use Tenacious Concealment 3) SwordMaster GWF is threatening and an "Unstoppable Force" 4) GWF's use Steel Defense with Crescendo. Which actually reduces the benefits of Steel Defense by a lot. 5) GWF's use Slam................................ SLAM! Let me say…
An easy solution to this would be to make Divine Protector be completely cancelled when the Paladin is CCed (Stun). Just like Knight's Valor. That way, Divine Protector won't be a "Fire and Forget" skill and the Paladin has to actually be careful.
Hello I did that because I didn't have enough firepower. Because I don't have my Transcendent enchants yet since I sold them to upgrade stuff (I'll get them back in a couple weeks.. though). Also I know about Binding Oath, the Paladin absorbs damage in the first seconds. I'm currently stuck with a lesser soulforged and…
The GWF is the most gear dependent class in the game. The GWF has to have T.Negation and another Transcendent weapon enchant to be a real threat. Otherwise the GWF is just average.
No it wasn't. You could re-connect and re-play just fine after a disconnect in module 5. It's in module 6 that this HAMSTER started. The reason is because it somehow puts you in another instance when re-connecting, and it kicks you out.
I can confirm this. I'm taking screenshots right now. Will edit this post once the comparison is done. EDIT: Okay here goes. This is my natural character's hair. Orange pig-tails. When I put the Pirate Hat on. The Pig-Tails are gone And my hair becomes.... a Gray colored pony tail Side view: Back view:
PVP isn't a Happy Lala land like PVE is. It's basically the world of insults. You have to have a decent mental to PVP in this game. Most of the PVP people are elitists and very, very mean towards the "weaklings". If you want, I can add you so you can have a non-elitist (and decently geared player) to play with.
Hate to say this... but Anti-Botting measures. Bots actually gave everyone a chance to upgrade their stuff back then, even the casuals with the RP being so cheap. (Before they made the Hoard drops BoP). It's really sad to say, but it's what it is. The Anti-Botting measures keep damaging the actual legit players and drive…
GWF isn't OP at all. It seems funny saying this due to its previous modules state (mod 1,2,3), but it requires skill to play now. You need to time your sprints.. unstoppables, CC's, etc. Oh and stacks.... you need to watch your Stacks (Weapon Master, Destroyer, Destroyer's purpose, Speed buff stack). We're Great Weapon…
It's probably because of Trappers having such low cooldown that it gives the impression of having multiple encounters. OR They're counting....... .......... each Hindering Shot charge as an "Encounter".