1. It would be very cool if objects could have multiple Appear when/Disappear when triggers. (This way a component could disappear when interacted and also when an objective has been completed for example.) 2. Npc/Encounters with the ability to give off trigger states to other components when they die, are low on life, or…
I have Sound FX working in the game, you can check my dungeon if you dont believe me. I think some FX or sounds might not be working but a lot of them are working. It also might be how you are setting them up. Again the sounds do and are working, only problem I have had is with music. Also the a lot of the visual FX have…
you can configure Y to zero axis or the platform access the other tirck is to place an object, go to 3d edit mode, copy it and then run where you want to build and place it. translate it to where you want. go back to the foundry and check the object to get the exact Y coord you need.
as said above make another map and have your quest link to it. like a portal FX, or a door. I dont know if there is a map limit or not, but I am sure you could easily sting 3-4 together this way.
ya know its not like anyone cares HAMSTER got this or HAMSTER got that, how about you cut that garbage and save some bandwidth so your servers dont crash all the time....
foundry testing has been pretty horrid with rubber banding/ lag spikes oir it just might be the fact I am too fkn uber for the foundry to handle my maps, heh
+1, I think they are more concerned with people using it for other stuff besides NW, like their own games, etc. But yes it would be cool if there was even limited access. Like if you had a made project, you could work on it, without being able to test it, and local save it. Then next time you are online you could upload…
yes you can. make an NPC appear when the objective you need is active, and make him disappear when his objective is completed. put down an encounter over the NPC and set it to appear when that prior objective is completed. You can change the encounter to any difficulty you want. easy/standard/hard - and then there are…
amazing how kids today dont understand the term 'BETA' - it clearly refers to the game not being done and it is being opened up to find and squash thew bugs. There is NO game out there today which does not have bugs, you are talking hundreds of thousands of lines of code. stop being a baby and go take a nap for 3 hours,…
if they dont have it, add a REPORT PLAYER for AFK and then temp ban accounts for it. Very lame to have AFK people in PvP, that or temp ban them from PvP.
My foundry quest still will get you about a level a go, and still drops green items pretty frequent. dont know what people are talking about this nerf. Maybe try something other then easy encounters??
did you check all the skins? You can use NPC skins for the mobs. Just take a random mob, and give it a different look. I know they have some sick looking spiders I ddint look to see if there was anything dragon like. But this is beta, give them some time... But I highly doubt they will ever have a full dragon, maybe…
[nickname] works but only in the responses - it wont work on the main dialog. For the items, just give 1 item at a time and have the objective take it away. The other info could be suggestions to the devs, I can see things like knowing the sex to be interesting.
there is a 'snap' to grid or boundary setting, yours might be off? if pieces will connect if placed correctly. If something is placed off, you can open the dialog box and edit the x,y to what you need. But normally if you drop items they will place together right, maybe try zomming in more
How many details are you up to on the map. (bottom left menu) I got a map up to about 1200 and had some lag, but it wasnt that bad. Did you try rebooting and such?