ya your right it's not much fun after level 60. it's realy not that much fun getting to 60 either. lfg doesn't work right and crafting is <font color="orange">HAMSTER</font>. maybe some thing fun will come out soon.
when i'm on my tr in a dungeon and see the cleric pull a lot of agro I zip over and burn the mobs down then get back to the boss. wish more players would do that when i'm on my cleric. heal agro is way out of line atm imo.
almost all of the instances have way to many adds for them to be fun. booting them off the cliff makes it fun. otherwise the dungeon runs are just plain annoying and long.
most of the dungeons are not melee friendly. too much aoe and constant dodging for the melee classes. i'm definitely gonna shelf my tr and go ranged dps till they fix it.
- BoP gear: For the love of all that is being a nerd. Please remove all pvp and t1+ gear from being BoE. I don't care if the random purples are BoE, that's fine, but seriously, best in game loot is able to be passed around?!? This means you need just one good team to equip each and every alt + farm out a small…
nope he's op since beta. I got stomped by him 7 times at lvl 42 and 2 times at lvl 44. I just skip it now. half of the instance quests you get from 40-60 you just have to skip unless you have a partner. the add spawns are over tuned for solo.
I have 2 of those blue bags just for all of the enchants. so ya they need a separate tab like crafting mats because you get so many over the course of the game.
means if I have bad luck with drops I can buy the piece I need on the ah. and if I have good luck with drops and get more than 1 of an item I can sell it on the ah.
ya the boss fights would be alright if the adds where toned down. it's realy sucks when you get one shot because you where stuck in a combat animation.
not true I was in a pug that got steamrolled by a premade group and they where spawn camping us just like that picture. that team also had 2 clerics that where overlapping there shields and taking 0 damage 5 against 1. pvp is pretty broken in neverwinter.
I guess they should have named this game neverwiner online. every thread on these forums are nothing but constant wine and nerf threads. I've played since beta 2 and have had a blast so far. I think the devs have done a good job and am looking forward to more fun in the future. just ban all the winers and nerftards then…
2 clerics can lock down a node by them selfs while being beet on by the other team and take 0 damage while doing it. ya right nerf there only threat. you must be a cleric op.
ya it's pretty sad when the return on doing a foundry mission is less than it cost you in healing potions to do the mission. way to shoot yourself in the foot and not fix the real problem. the foundry review process that releases the bad foundry's should have been fixed. now foundry's cost you more to do than they're worth.