Setting an IL limit for PVP ques has been suggested before, but they can work around it by removing their gear before the que and putting it back on once the match starts. Unless players are made unable to change gear in PVP, which is not very realistic either, since some players may want to change gear for legit reasons.
Then how about applying the limit only to the PVP ques? One a day sounds harsh, but remember that a group of five will still be able to reject the que five times.
I was reffering to a new solo que that is going to be implemented on the next mod. Players who join random PVE ques will get a bonus reward in the end.
News update, the legendary lld mark finally did drop on the 84th run. Is this good, for a player to have to go through a repetitive time-consuming non-fun process 83 times (it dropped on the 84th) without anything to so for for his/hers time and effort? This is a rhetorical question ... no need to answer ... So the real…
I didn't said I was quitting, don't be in such haste to flame, if you read what I wrote you'll see that I said "I'll just be a casual player from now on"
Currently it is actually 77 successful master sva runs in a row without a legendary lld mark drop. I had that thought too and took the contents of the chest about 10 times, just to test it, but still no drops. However I no longer care about it. I want nothing to do with the RNG of this game anymore. Another very active NW…
Someday it may drop or it may not, I no longer care. I've lost interest in a game that I believe it probably has a rng system rigged against non zen buyers. My only regret is that I've spent so much time in it creating two 4k+ characters and millions of ad in the bank. Ow well, better late than never. I'll just be a casual…
Needless to say that i still haven't gotten the legendary lld mark. I am hopping that the maintenance reset will fix the bug. However from discussions I had with others I know that these marks do drop normally for other players, not surprisingly though the majority of these players have bought zen in the past and I have…
Do you actually have fun repeating the same content hundreds of times? The fun diminishes over time by repeating the same content. Most people (myself included) wouldn't have fun repeating the same run over and over, you'd only run it if you are either helping a friend or aiming for a reward. I have heard several people…
I suspect they've made the drop rate of the legendary lld mark extremely low on purpose. You see the brotherhood key (needed for the lld mark) is the only of the three keys that you are limited to one per day, by completing the daily quests. You can get the other two types of keys by completing heroics and by fishing,…
I wonder what their orders will be regarding compensating for the lost event time. At the very least give us back the last two remaining hours that were lost.
I've just completed a CN run BUT I was unfortunate enough to die at the same time as Orcus did, as a result I WAS SEND BACK TO THE START OF THE DUNGEON, where an invisible wall blocks your way back!!!. Therefore you cannot return to the boss room and collect your hard earned rewards and drops. Thank you ...
I've already said that about the Burning Guidance, and someone already said that it is not actually the case. It may not be the powers on their own that cause the lag, but their synergy with other powers/boons that does. Either way its not what matters, whatever the reason behind the lag is, its a confirmed fact over…
I have time when AS lags the game. The icon looks like 2 greenish circles one inside the other, next time when you are lagging look for it m its easy to spot once you know which one it is. Sometimes the icon has a number 1, 2 or 3 over it's button right corner.
From experience the runs go a lot slower whenever i see the Astral Seal icon under the dragon health bar. I've seen that over and over again. When no Astral Seal icon is present we usually do 5 or 6 dragons easily, when it is we hardly do 3. On same pc and on 40 ppl instances every time. Kind of makes me think AS has…