How can you tell the classes are balanced. No way to tell for sure, someone will always complain, im sure from 12 mods some mod was decently balanced by classes with same gear , many top pvp players stated that. But still no one was happy about it. I think only way pvp can work is like first few mods ,way less item lvl…
I know many complain against tr or some other class and thats fine but it goes no were, devs nerf , other class gets better, been there hundreds of times. The real problem is gear balance in pvp. There is 4k people playing against 15k ones. 5,6k difference from highest to lowest is average in every match
YEah i can and i would if pvp was balanced like in first mods. I would pay up np, but i dont want to pay hundreds of dollars so i sit in camp fire because of 7 gs player. This game doesnt deserve my money in this state.
On serious side in mod 1 there were so many farming bots in pvp ., they go mid and spam one attack. These were more dangerous then 8 gs people today. AT least they stand on cap. I get you tho ,i had my share of 1 shots , but now i want to play 3 button game that has some balance.
Funny stuff , awesome post. Still without right gear, spec, boons,basic knowledge which all new players lack one is inclined to such behavior by nature. Cap is a dangerous place to stand and get killed repeatedly and that is what happens with new players. Biggest problem i notice is a huge gear gap that is spoiling the…
Yeah i heard about that merciless guy and we also talked in pm channel but i forgot his name. Anyway if i see someone from my friends list or a guild i always go for them first, i figure its a great honour for them that i attack them first and acknowledge them as a player in that way. I even gank them sometimes which also…
Right now its all to complicated , who wants to do 13 mods of boons, some strange grindings , mounts, gear farming, rings farming, refining 10 items. bondings, pets, all that just to play a simple 3 button game, people just want to log in and play , Even if all that stuff was for free its to complicated to for a new…
yes indeed first few mods were the best, i remember giving a friend 20k ad once he reached lvl 60 and that was enough to buy basic pvp gear, yes with ad, rings were for free, and rank 5 enchants. Same like this guy had except lesser vorpal. https://www.youtube.com/watch?v=LTuOxmxG_gA
I didnt play much but all in all its better, the solo q one at least. One thing that i hate is lvl 60 has no solo q. Which makes me a bit mad.... yeah i said it.
Lvl 60 lasts quite some time if you only pvp and dont invoke.And its only real alternative if you like casual pvp without the grind.Making lvl 60 is 30 min or so and costs almost nothing.I didnt nothice any difference in getting more lvls tho since u can get better gear as well. And i do many private duels as well with…
this is what i was proposing as well. but you forgot the dodges fix .trs can dodge way to much so they just spam smoke bomb,daze itc and dodge i saw some scoundrelll tr tank 4 people out of stealth with dodges and smoke bomb and this broken 70% deflect from scoundrell tree with 90% severity should not be possible its game…
these are very solid suggestions.altho i think you forgot to mention some op powers but this can do for now but devs wont listen coz its to long i sum it up a bit for them: reduce dodges to 2 (same as they were before ) increase itc time:roughly for 5 sec this will get rid of perma immunity HAMSTER revoke first strike to…
i think you are on to something here regarding stealth but i cant agree on first strike or smoke bomb that is perma again with potentiaLY lethal dmg i seen tr tank 4 out of stealth lets be honest they dont need more stealth they have up to 90% crit severity with 50% deflect and 45k hp its tankyest class out there
cw with 20k hp will die first regardles of 100k ice knife . tr will just get a first hit and its over . what cw realy needs it more survival like cc imunity instead of bubble which has very limited use. it should not be possible that tr can daze cw and cw cant cc tr at all. cw should be complete immune to tr dazes.
yeah its only One of the reasons for current TR imbalance so lets get it on : -auto crit from stealth is op should be reduced to normal crit state. -gc can bypas stealth depletion not even that but it refills stealth, for at will that crits avarage 15 to 20 k its to much so gc needs stealth depletion dmg is fine then.…
going to stop this delusion of yours there will be some ideas there will not be agreement ever as mxtime said and we can work from there on keep it simple more dmg more cc dont expect a new class unerf first strike buff encounters like dazing deft 400% and there we go
u cant find a realy good tr coz class has been nerfed to a point were they cant duel any other class consistently and in some cases not at all has nothing to do with a skill. tr is a node holder not a killer