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  • Retrieval Operation, and Re-Retrieval Operation, are still bugged. Two separate characters of mine can't complete the mission. In future, please consider fixing issues like this before you mess with the cooldown timer on the only other first-week repeatable in the campaign.
  • Yeah, for simplicity's sake I only tested against a single target last night. Because the AoE splash damage is so much lower than the main-target damage on the third strike, it would have been hard to tell at a glance whether the feats were properly enhancing their damage. I'll see about doing something more in-depth…
  • Seems like just a tooltip thing, based on a fairly casual test on the Preview server just now. My first parse, with zero feats and against a single target, showed Chilling Cloud's crit-neutral DPS at 866.39. The highest single hit weighed in at 2,127. The minimum damage was 384. My second parse, with Focused Wizardry and…
  • It's not obvious to me that the average encounter does way more than 150% of the average At-Will power's damage. If you think that should have been obvious to me, then I apologize for disappointing you. If I had to guess, I'd say that 150-200% is a decent estimate of the average encounter's damage potential versus the…
  • Grimah's guide is the first thing any CW should read on this forum.
  • Yeah, there've been complaints about this for weeks on the Preview Server. We're just gonna have to roll with it for now, it seems.
  • LOL, yeah, umaeko just about gave me a heart attack until I processed the Recovery number, which just flat-out can't be right (at level 60). :)
  • Hey, no worries. You really did provide some interesting information. If I ever need info on the practical limits of Leadership, I know where to go now. :) My last post was just to clarify the terms of the discussion, if you will. And on that note: Again, we're getting caught up in subjective terminology, which isn't…
  • If you're referring to this, then allow to me to clarify one small point: I never said it was impossible that you were earning so much unrefined AD through Leadership alone. My aim was simply to establish what it requires, so that the reader could decide whether your standard for "easy" daily-refine capping applies to them…
  • The main synergies for Eye of the Storm seem to be Nightmare Wizardry and Storm Spell. For Renegades, the change to EotS is therefore a significant buff. For Thaumaturge builds, I'm still not sure. In any case, EotS's benefit to Critical Power is basically a dead end because of CP's internal cooldown. In fact, EotS may (as…
  • For what it's worth, this is what I use, and I'm very happy with it. The whole setup is dirt cheap too -- or it was dirt cheap, about a month ago on the Beholder server. Seems prices on gear sets have risen precipitously in recent days, in anticipation of the loot changes in Module 1. (A whole set of High Vizier for…
  • Ah, so you're saying that the alternate equipment loadout gives you 2k+ more in power from the items themselves (or 1k+ if you have the Reckless Attacker feat, which I assume you do)? That makes sense. I'm not sure about your conclusion, though. Leaving aside the practical/qualitative issue (how easy or hard it is to…
  • Good point. For what it's worth, I hit 60 on my Wizard before I even got to Whispering Caverns, so I held off on the last quest area until I bought a Stone. When I finally did buy a Stone, I ran through Whispering Caverns, and the entire final quest line only leveled the stone to 17 or 18 (I forget). Earning those last 7-8…
  • Yup. Steal Time cuts about 5 seconds from the cooldowns of your other control powers.
  • 4.4k power seems like an unrealistically low estimate of Stalwart's benefit, unless you're averaging it out over time in an environment that doesn't favor the set (PvP, possibly). 4.4k power would correspond to an HP pool of 4.4 / 0.25 = 17,600 HP. The minimum possible HP pool for a level 60 character is 19,000 HP. That's…
  • You can still come pretty close with the Archmage set bonus + Steal Time. ;) (I realize that's not a terribly helpful or even relevant answer.)
  • See my signature for information about At-Wills. Some information that I haven't added yet, because I had to restart a lot of my tests for the new patch: 1. Storm Pillar does not appear to benefit from AoE-damage-boosting feats/features (like Evocation). 2. The main strike is, as you noted, an AOE. As of this moment on the…
  • Nightmare Wizardry really shines with the new version of Eye of the Storm, no question. Whether it's a no-brainer choice for people who decide not to go with Eye of the Storm is another issue; I'm not sure. Unfortunately, Renegade-style builds take a rather significant indirect nerf on Storm Pillar if the new patch goes…
  • Sadly no. All companion purchases are one-time-use-only. (The only account-bound companions are those that come with the non-Zen-Store packs.)
  • Sounds like a local tariff issue -- VAT or whatever.
  • Recharge reduction is poorly named. It should be called something more like, "power-use frequency." What Cryptic's measuring isn't a 50% reduction to the cooldown, in other words; Cryptic's measuring a 50% boost in the amount of times you can use the power over a given period. In other words, if you have a 10-second…
  • Well, that's the dilemma. :) Part of me doesn't want to tie the two together. Another part of me -- the part that's played a lot of epic dungeons -- realizes that Sudden Storm's main point of unusual appeal is its lack of a target cap. And I also know that Sudden Storm is a little clunky to use; the slow speed of the…
  • Nice job, Ragulol. Yeah, Sudden Storm's one of those powers that's always tantalized me -- and moreso lately on Preview -- but with the nerf to AP recharge (and thus, the reduction in our ability to consistently bunch mobs together), I'm still not so sure about it. Its strengths are (obviously) that it has no target cap,…
  • BTW, nice testing Uurbs, and thanks for the updates, copticone :)
  • Yeah, the upside is that the AP-gain change makes non-Shield loadouts a little more viable. Or at least, it makes them a little less laughable. (For good or ill, the fact that Shield is our best unlimited-target AoE encounter makes it hard to drop.) But 5% seems a little low. It's as if the developers explicitly designed…
  • Yeah, the most recent Preview patch broke it again: the lingering pillar effect can no longer crit. The lingering pillar effect also could never proc, as far as I know. The second disadvantage was unfortunate but acceptable. The crit thing is not acceptable. It's morbidly amusing that on the same day Eye of the Storm…
  • Understood. To be clear, I didn't mean to criticize you for fudging the numbers; I just think it's important to present the correct numbers for anyone else who might be reading. And as I said, you may be right about that. But if you are right about that, you're right because of qualitative/practical factors, not because of…
  • That is a valid point, if you're primarily interested in PvP. Then again, you won't necessarily always have full stacks of the Timeless buff either. Still, I can see a practical argument for Timeless on a PvP character. The numerical arguments, on the other hand, unequivocally favor Stalwart. For example: * Right -- about…
  • (Emphasis mine.) 4% of 50% is 2%, so I'd say a measly 3% DPS increase is pretty competitive. ;) I stacked CHA instead of Wisdom, and basically ignored Recovery (ending up at about 2,700) and my recharge is somewhere around 42%. So you can use encounters 10 / 152 = roughly 6.5% more often than I can, assuming you aren't…
  • You posted before that Stalwart increased your Lunging Strike damage from 3.5k to 4.5-5k. If we average the latter range, we end up with 4.75k, for an average gain of 1.25k. 1.25 / 3.5 = 0.357, or 35.7%. Do keep in mind that there is a wide variance on all powers' damage; so in order to really know the damage number for a…