They just need more time to figure out what to do with the DC. After 3 sets with lifesteal and arpen, this one brings the hope back, even if its 4 set bonus is kinda shocking.
What's the point of the guilds if you don't give them any kind of objective to aim for and work forwards as a group? I think that NW could benefit from raid-like content. An advancement zone not meant to be -daily- grinded but explored and completed over the course of weeks where all your gear improvement and your…
Thanks for the reply. However, what I meant was If we could disable the empowerment for doing lower content like dailies or helping our guildbros with their t1 dungeons.
1. PVE Content for bigger groups of people. 2. Guantlrym was an interesting try but none of its three parts was engaging enough. I'd say that it needs a complete rework. 3. An option for modifying the stats of the gear. 4. Goals where groups of people or guilds could head for. 5. No more dailies!
I can understand why we're getting armor penetration. However, the life steal and the lack of recovery is a mystery to me. Some wild guesses as to why we're getting that: - it's a PVP set. In the most difficult PVE dungeon. vOv - Life steal is actually a good stat for the DCs and we're all wrong here. Corollary: Recovery…
The problem with an Exaltation build is that if you're going full support it's very difficult to gain divine power. With Divine Oracle, we can take AS+BoH/HW+SB / healer's lore+Foresight to keep foresight's buff 100% of the time while generating a decent amount of divine power. We can always cast AS in divine mode and we…
Healing is indeed quite unrewarding. I think that's because we have to share the healing output with low cd potions thus we need to have big cds and low numbers for the sake of balance. And because of the astral shield. With the new DC sets having armor pen and life steal, I wonder if they'd want to remove healing all…
Wouldn't it make more sense if the only healing class in the game got new gear for healing? Since sharandar we're losing recovery over armor penetration.
I hope that the new zone isn't anything like sharandar. You have an unlimited amount of free content (a.k.a. foundry). It only needs more work and proper rewards.
I don't think that it's necessary to buff all other stuff if they keep AS as it is. However, I think that AS shouldn't be a "must have". One way of achieving this very goal would require nerfing AS and consequently improving everything else. With the current way of gaining Diving Power DCs will always have to hit thus…
I'm neither of those. I use to ignore people spaming zone chats repeating the same thing over multiple lines. I didn't know that if enough people ignored them too they were muted. Vox populi, vox dei I guess.
This. Also, I, for one, think that the foundry is good enough when you're looking for a fun casual quest. However, at maximum level it doesn't include meaningful progression to our characters. I'd suggest a brand new mode for the foundry more dungeon focused, where the authors would compete against the adventurers with…