Is there a place where we can view a master list of all companions and their new bonuses and possibly how their abilities have changed? Ex: I was a big fan of the Acolyte of Kelemvor for a niche build I had in the past that revolved around the Lifesteal stat. Given that is no longer a thing I'm wondering what she can do…
Update: Got my GWF back to a good place. Doing mostly pug que PvP right now or going in with a friend or 2. Must say the gap between fighting against pug groups and BiS pre made cancer comps is getting worse. It's the difference of going 25-0 and being campfired. Even most pre made groups I can rack up a bunch of kills…
As a PvP gwf I rely on my daily for a very specific rotation that mimics the GF rotation. It's not the end all be all of my build but I do stack more AP gain than your average GWF. That's just me though. Kind of off topic to discuss that in this thread though, but this thread went off topic like 17 pages ago with not a…
It would be nice to see all bosses get a second health bar. Maybe on the first health bar give them double the Armor (i.e. ~120% DR for end game bosses) It's always felt a bit odd that we could easily hit the RI needed to kill bosses and that bosses only have 1 health bar. Giving them layers of health with different armor…
There's other ways to build Determination. The problem with the other 2 paths is that there's no secondary function that compares to the loss in DPS from not taking Destroyer. Meaning if Instigator provided serious CC or if the Sentinel made you a legitimate Tank then losing 40-50% DPS from not going Destroyer could…
It was the fault of the TR that players all started stacking HP instead of Defensive stats. When you ignore all mitigation and hit for 170k, we stacked HP to 200k. When you hit for 200k we stacked to 240k. Now the devs made Piercing respect Tenacity and you're upset that your now 70k hits can't 1 shot an opponent with 240k…
But that's what every class experiences in PvP. It's called tenacity. For several mods TRs only needed 2 stats, Power and Recovery. They have 100% chance to crit from stealth and piercing damage requires no points in ArP. This went on for too long and classes adapted by dropping their mitigation stats and stacking HP to…
1.. Putting Unstoppable DR % in the second pool is not giving one class more base tenacity. It's giving a class that does not have a dodge mechanic or an immunity frame a functioning shield at a paltry 35% for 8 seconds. By doing this you can avoid having to adjust base tenacity stats for specific classes. 2.. Um yes I…
I do not agree with any form of BOON suppression for PvP. SH or otherwise. Getting your guild to 20 for the boons is the most important aspect of the game since the release of Strongholds. If you can not compete with GH 20 players then you should be either farming DF with your guild or be trying to get recruited into a…
@"jaime4312#3760" I agree with that statement and those of others. My suggestion about the piercing damage aspect was that only a percentage of our damage during that time frame be irresistible damage. As it is currently all of our damage can be resisted or mitigated. The bulk of our dps comes from stacks of Destroyer…
If I could make a suggestion in regards to where these changes leave the GWF without turning this thread into a GWF rework thread, I'd like to see a change to Unstoppable so it works independent of your DR. A second layer of Resist much like the GF shield. Except instead of 80% we keep the resist at its core 35% DR. We…
Well, I tried it out, and I never expected this to reinvent the wheel. I remember Lancer had tried it back in the day and had mixed feelings about it. I was sitting at 37.5% deflect, 187k HP and 17% Lifesteal. This didn't gimp my DPS in any way because I never stacked anything defensively that gave me more power. All Dark…
Even with all of the boons that deal damage when you deflect or heal on deflect? I wanted to test this out in both PvP and PvE. Are there cool downs on the deflect boons? I added them up and it's 3k, 5k, 6k plus a Shadow Demon 6k. That makes 20k Damage per deflect. (14k... I think shadow demon has a 20 second CD) There's…
Can we rename this "THE SHARPEDGE FANBOY SUPER THREAD"? Just in case someone stumbles across it and thinks this is actually a debatable topic and not just an opportunity for 1 guy to belittle an entire community whilst stroking another dude's...ego.
Translation: Hello, I was asked some time ago if I could not explain how and why I had built my cleric one way or the other. Now I would like to share the video here. Maybe it helps one or the other yes with the one or other decision for his own build :) I do not make PvP, only PvE. Most of the time I walk alone and I need…
The number of Legendary keys I've spent on the second chest in CN just to get a +1 ring was enough to make me stop running that dungeon altogether. The temptation is too great and the reward is so bad. When I have a Greater Demonic I'll run it once if my friends force me to, and I'll pull another +1. It's that bad. Though…
I had brought this up awhile back, around the time that it became fashionable for PvP. If you notice both PvP build threads both went this route. The only issue I have with CHA builds for PvE is the diminishing returns on Combet Advantage. It's the same reason why people stopped running the CA companions. I guess if you're…
@beckylunatic that's exactly what I was afraid of. Generally when I have a fresh 70, I have a few pieces of DF waiting for him. In this case I have some really solid gear ready to go. +5 rings, under dark shirt/pants, 2x DF gear, twisted weapons, enough artifacts to make a few legendary and so on. I'd like to get in there…
I've got a few alts I've managed to level up just through the invoking system. Took me quite a while to do. I have a few level 70 characters that I played through all the content with, some sitting at 4K. A friend mentioned to me I should be invoking everyday on my alts even if I don't play them. Having noticed that my OP…
I just skimmed through most of this thread, can't say I've seen anyone point this out yet though. This kind of feels like a measure against players who rushed an alt to 70 while skipping content, from transferring their Rank 10+ enchants to the fresh 70 in order to start running dungeons with friends. This seems like it…
TRs are putting up high numbers, you just haven't figured how to do it yet. GWFs in end game content can not stand in the red and face tank without 3rd party help which would help everyone equally so this does not set GWF apart. More so, the TR has an immunity frame in its dodge roll when escaping the red, GWFs do not.…
If it makes you feel better, take SMs out of the discussion and the rest still holds true. And no I'm not saying they went up, then down, then back up... The drop rates went down and never came back up.
@urabask It's not anecdotal if real testing was done. 6 hour farms, daily, since the drop rate change. Same skirmish, pulled roughly 5 Energon Companions per hour (as well as artifacts, companions, and mounts but for the sake of recording the frequency of drops I'm using the Energon only as a measuring stick). This went on…
"Should still be..." That sounds really shady. I farmed the hell out of Dread Legion/ Master of the Hunt skirmishes for 2 weeks straight, roughly 6 hours a day. Trust me when I say the drop rates were rolled back on console (Xbox). The drop rate on Energon companions alone was the dead give away. The other huge red flag…
The changes are nice but won't make much of a difference IMO. If anything this just kinda smells like a cash grab. You have 2 players at 4383 who are content with their status..after these changes one is at 15000 the other is 16000. The 15000 ilevel player is exposed for having inflated his ilevel by gearing his character…
If I can add to this, please make determination obtainable by both dealing and receiving damage as mechanic for Unstoppable and not as a Cap stone feature. Also, please make Daring Shout, Roar, and Battle fury provide massive party buffs as a feat in either instigator or sentinel paths. This would be a viable alternative…