If you have the Dragon+ app, under the "Offers" section, you can get a code for a Trove of Elemental Evil. Only works if you haven't redeemed a code for a Trove of Elemental Evil before.
To my right is my phone bill. I show it to her. As she leans in to read the small print, I quickly slice the edge of the page against her nearest face, giving her a vicious paper cut. If I'm lucky, I'll crit and do like 1 point of slashing damage. She's as good as dead.
My level 61 TR can't see him either. I finished the TR quests in Pirate's Skyhold a few days ago and got the mail for the final quest and everything. I'm guessing it's a bug or there's some other requirement that isn't very obvious.
Mr. Salvatore, First of all, thanks for all of your amazing stories. You're a big part of why I fell in love with the Forgotten Realms in the first place. Do you read novels by other Realms authors? Do you have a favorite character that you did not create? Also...wubba wubba.
There's no expectation. It's just common decency, if you ask me. There are 9 other people in that match, after all. I assume most of them didn't queue just to pass the time.
How do you expect to get better at PvP if you give up at the slightest challenge? And don't even try to tell me that people only give up when the odds are insurmountable.
1. The "PvP Patch". In my experience, PvP has been much more engaging since the recent changes. I've had fun matches before the patch, but now they are more frequent. 2. PvP Before and After. PvE mostly, dabble in PvP I'll probably PvP as much as before, if not a little more once Mod 3 is released. 3. The Foundry. If the…
1. Combat - I haven't played too many MMOs but Neverwinter has the most fun combat system I've seen by far. 2. Lore and Setting - I love the Forgotten Realms. I've read a ton of the novels and played pretty much every FR game since Pool of Radiance. 3. Foundry - An awesome way to allow the players to showcase their…
I also just play. The only "nerf" I even noticed was when my TR had fewer throwing daggers. It wasn't a big deal to me. I just adapted and moved on. I suppose we all have our own reasons for playing and different aspects of the game give us enjoyment. I'm just glad I'm not one of the people stressing about how much damage…