In a group of mobs, does it matter? If they're killed in 1 rotation, then no. If the fight last longer than 5sec then you're good because by then you'll have all your buffs and procs up
Not every class can attack fast or have d.o.ts Removing the chance proc and increasing the ICD guarantees a hit no matter how fast or how many times you can hit
What you said and what you want don' makes no sense Classes that can do multiple hits will still do more damage than classes that can't I suggested in another thread that they should change the 10% chance to proc to 100% and add a 5sec ICD. Make it a guarantee hit
And these are all classes that can proc it through DOts but what about classes that can't? Adding a 5s interval on top of a 10% chance will just make them do less damage and less viable for them Just remove the 10% chance and just let the ring proc every 5 seconds
Hard to having a respectful and productive convo when someone is always trying to get something nerfed. So now adding a 5s interval to 1 item because one class can multi proc it, but what about the classes that can't? What you're trying to do is just add on more RNG, you're idea of "balance" is just cringe. If you're…
Are you on drugs? You want a longer internal cooldown on a already 10% chance to proc on top of the RNG and grinding it takes to get the reagents on top of actually getting to the bosses and completing the dungeon. You the 'F' cares if it's 17-20% of a DPS's damage, they earned it with what it takes to get it. If the DEvs…
Sad thing is they if they do decide to "fix" it it'll be a another year and they either break to where certain powers won't procs it and/or nerf the damage into the ground
This is just way too funny. If you're complaining that a free to play game is no longer supporting a nearly decade old OS that's not even being supported by it's maker, then you just have f'd priorities, no life, no money, and need to get off your butt and get a job
If you're still using a decade+ old system with a decade+ old OS that MS stopped supporting 2 years ago then I highly doubt Cryptic cares about you leaving the game or even "pushing" out players like you.
They do this type of stuff intentionally because they know no matter how much they screw up, there will still be players putting money into their pockets.
It's kind of a mixed bag with more negatives than positives. Good that it does damage now but the magnitude is way too low, as with a lot (if not all) the wizard's powers. The buff and duration has been reduced. Not sure what the point was to focus on these power if it wasn't being made to be a potential replacement to…
You guys should just offer up a class reroll token so we wizards can pick another class because obviously you guys don't like it. Should just delete the wizard class from the game. If a power/feat doesn't have a long CD it either has low magnitude, low proc chance, ICD, a long/slow animation, or all of thee above.…
I'm assuming you mean % damage. If that's the case , then yes they do do the same thing but in different ways (at least before m16). From my understanding Power is relative (or something like that), at a certain amount the more you have the more you need to equal a % damage buff. So while a 100 points of power Equal 1%…