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  • ^ What he said. This game doesn't even allow proper tanking in the sense of other games, since the guardian fighter cannot wade into a pile of 20 enemies and just outlast them all. Tough enemies bash through your shield in seconds, and the utterly comical amount of mob spam and AOE attacks require guardian to be half…
  • Yup. You want to open the pens in a way which will have the last batch of slaves run near where the guy spawns, and then attack him when they are close. Justice was served.
  • Companions need to be made account-bound and less completely useless in end-game content before I will entertain the idea that they are a fair and reasonable investment when bought from the Z-store. Once that happens, we can revisit the cost of upgrading non-store pets and how it compares to the Z-store price.
  • I think we have differing opinions of what "reasonable" is. Universal opinion seems to still hold that companions are useless as actual combat pets at the high end of the game. So you are literally only buying them for the 5% more of this diminishing returns stat, or one-in-ten chance of that insignificant debuff. Is that…
  • So 2500 zen for a top quality companion that gives you a smidge of an incremental upgrade. Looking at the wik, at least half of these bonuses you would need to do statistical analysis to even verify that they are working. I can't help feeling, coming from STO, that... Well, for example, a fleet-level ship in STO costs 2000…
  • Alright then, so what is a "reasonable" expectation of cost versus reward when it comes to this stuff? Give me some examples.
  • Heh. To upgrade a white quality pet to green quality: 300,000 astral diamonds. For five levels. On one character-bound companion. Screw that noise?
  • Cynical? Me? Sorry. I just don't have much enthusiasm for this. My will to GWF has been pretty much smashed to fine powder by this point. Couple that with a trip though the Z store, to find that not only are the prices obscene, everything is also a per-character unlock. Hope you don't like alt characters because the…
  • I predict complete and utter chaos. Things will be just as buggy as before but in new and exciting ways, and everybody who doesn't feel like spending 600 zen to participate in the ongoing beta via respec might as well stop playing. (Bitter? Me?)
  • From a parse during an actual dungeon, not on the dummies, Deep Gash accounted for 4.5% of my total damage output. Hardly world-shaking. But then, that's 4.5% damage which is completely automatic and I never had to worry about or work for. There aren't many feats which apply so directly and seamlessly into damage output.…
    in GWF deep gash Comment by momaw June 2013
  • And for the times you can't push things off ledges, any enemy larger than basic trash laughs at GWF's damage output. Took a stab at Epic Cragmire Crypts... Ended up trying to fight 2 gnolls in the boss room. They take 25% of my health in one hit, I take maybe 1% of theirs. It's a good thing I can evade their attacks up to…
  • That was a description of how the game SHOULD have been designed. Gods only know what people think the current GWF should be best at.
  • No. Great weapon fighter should be the highest damaging class in the game. Period. Why? Because that's all he does. The Rogue has stealth, and abilities that can confuse the enemy and that sort of the thing. Expand on that. The Rogue shouldn't be about damage, he should be about confusing, debuffing, slowing, crippling.…
  • So... who cares about AOE damage? Every class can completely annihilate the basic trash, and the badasses have way too many hitpoints for GWF to kill before they annoy your cleric or wizard enough for them to take action. During my last skirmish I came in first place for enemies slain, and second to last for actual damage…
  • Now if only we could sprint frequently enough to justify the fact the fact that sprint doesn't make you immune to attacks like the 25-foot dodges do...
  • The problem with sprint is less to do with animations, and more to do with the fact that while sprinting you can still be hit. If you're a wizard or cleric, you only have to be in "mid dodge" to be immune to the attack. A GWF has to actually physically clear the area/range of the attack before it arrives, i.e. sprinting…
  • And it's obvious that your social skills are non-existent, but your signature already told me that. So you can feel free to ignore the rest of this post. I based my decision on testing the different attacks on the target dummies, and I used an external combat log parsing tool rather than the in-game log which is far more…
  • I pretty much gave up on WMS personally. The effect on reducing enemy's defense doesn't seem to make a noticeable difference. It also forces me to drop Sure Strike (which DOES do noticeably faster single target damage), or drop Wicked Strike (which hits more enemies, more easily, than WMS). I see it as deeply amusing that…
  • The problem with this is, if you slot all the single-target attacks, then you sacrifice vast swathes of your AOE potential which is where the GWF is actually strong. I don't see it as reasonable to have to slot and chain encounter powers to make up for a lack of basic raw DPS, when other classes do basic DPS just fine.…
  • Obviously the guardian fighter needs to always be the party leader. :)
  • My experience is somewhat different... My crit chance at level 54 is over 33%, and it's been crawling upward steadily. Plus 7.5% from weapon master, plus 5% if I'm flanking. I decided to prioritize Crit on all my gear because critting improves your damage by far more than Power or Strength will, and for GWF it also…
  • The problem here is that you're giving me specific end-game builds to do specific things. The GWF has builds that work. What they need is more "baseline" performance, before all the hardcore min-maxing. Which is what I envisioned. As far as PVP, I don't play it and I think it's silly. So we'll have to negotiate on how to…
  • 1.) Sprinting. I don't have any problem with the mechanics of it, I just think it doesn't last long enough. Since we can't magically negate all damage while sprinting, making it less of an "absolute defense" than blocking or blinking, sprint should offer more uses/better duty cycle. Double the pool for stamina, double the…
  • Some people have poor reading comprehension. The OP didn't say the dungeon was too hard, he said that it was silly that one person could unilaterally screw over the team so that nobody could get their rewards. If this is common MMOG design, then common MMOG design is dumb and needs a paradigm shift. It SHOULD be possible…
  • The specific behavior of cancelling the animation is buggy and exploity, but I don't see how the application of it is noteworthy. You can already do stuff like this as a GF, totally "legit". Frontline Surge and Bull Rush can both throw people, and Griffon Strike is an interrupt. Heck, add Terrifying Impact in there for…
  • I mean, your message in itself is a fine illustration of one way I dislike PVP and that's the attitude of its fans. I don't like it therefore something must be wrong with me, seems to be your standpoint. Which is nonsense. The whole point of games is to have fun and leave the drama and frustration of real life behind. The…
  • I cannot think of Neverwinter as D&D, high level or otherwise. Cue extended ranting bonus features! * There's nothing to do except fight. There's no travel time, there's no logistics, there's no healing, conversations, equipment management (other than selling your trash), or learning spells. Basically the stuff that a D&D…
  • To make it all better? 1.) Add the performance metrics of Enhanced Mark into basic mark, i.e. by default and without further investment, you get the doubled threat generation and automatically building threat. This is the only way Mark actually works. It's kind of crummy that Guardian currently needs to spend points just…
  • After they already promised no more wipes with the start of the open beta, and started taking people's money, they would basically be committing PR suicide if they did it now. And, wiping everything punishes everybody. I wasn't doing anything wrong, and unlike the apparent majority, I don't have a level 60 character that I…