i was able to get past it. hadn’t played these characters since 2016. welcome back, me. my have things changed. (i play on ps4 as well so i’m just being cheeky.)
more info on this bug: my paladin is OAP and i am using these at-wills and encounters: - valorous strike - radiant strike - burning light - templars wrath - circle of power class features: aura of courage, aura of solitude daily powers: divine judgment, divine protector artifact power: soul sight crystal at one point i…
It times out. It says something about not able to use network features because it cannot reach the server. I was able to connect once. I was trying to at least get in so I could grab my VIP key for the day.
prioviding more data. the character that seems to be most affected is my paladin. i can maybe play her for about 20 minutes before the issue happens, usually after a fight where there is more intensive graphics going on. i have tried removing the enchantments but it doesn’t matter. it will happen either way. other…
an odd spin to this issue that i have seen: items already highlighted on the screen remain highlighted while others are now missing the highlights. then after that no more highlights. and it’s reboot city.
i’m also experiencing this issue but the character i’m playing isn’t using feytouched. she’s using frost and thunderhead. this really became an issue with the start of challenge of the gods. i have restarted the game as well as the console. it works for a short time before the video highlights and quest trail vanish.
having the same bug using knox order except i’m on the ps4. i did not have a companion slotted when i first got the quest and slotting the companion does nothing.
regardless of what mathematical algorithms are used, it's all a gamble. if you're not one to take such chances, don't participate. opening drop boxes is not any required part of game play.
to mirror lews a bit... what is internally determined to be an important bug fix will likely be addressed based on priority. while this may not be your specific idea of how they should rank priorities, a company's internal decisions aren't always based off of external influence. in the history of the game there have been…
whether EC is legit isn't the point. the speaker in that video themselves admit they don't have the numbers but makes speculative statements anyway. and they (dan jones) flip flop between points... you can't really talk about f2p in generalities because this model can be varied depending on what game you're talking about.…
i don't want the best gear in a quick and easy way because then, once i have it, i might as well go find something else to play. there's no reason to keep playing. so RNG, however it is incorporated here, is important. it works unless you have an overgrown sense of entitlement.
A. Greed All is a feature that you want implemented. 5 B. Greed All is a feature you feel many players want implemented. 5 C. A Greed All Loot Option would solve a lot of conflicts between players. 3 greed all makes sense in end-game runs. the reason for me giving C a 3 is because there's always going to be someone…
all you're talking about here is personal perception. there is no way to please everyone all of the time. while feedback is welcome, is not in any way a promise for change. and there is no way that you'll ever know how that feedback is addressed internally unless it is something they can make public. this isn't pushing…
if a brick and mortar store doesn't have what i like in it, i'm not going to spend my money in there. as a consumer, i have that kind of power. i'm not going to stand outside its doors and complain to the customers about my preferences nor am i going to waste my time writing letters to the company telling them what my…
they do have someone keeping you appraised of the situation. it's the community manager. MORE transparency is something that a lot of people want but in a company that has trade secrets and proprietary information that can damage the company if it is leaked, you'll never have 100% transparency. they provide what they can…
currently GS is not and will not be a part of the matchmaking. but as was previously mentioned, the match-ups are based on who is queued at any given moment and how long the system is going to wait before it pushes them into a match together. if there were a hundred individuals queued, there would be better matching taking…
while this thread may have had an intent to go on the constructive side, it's hard to be constructive when there are discussions of moderation, references to moderation and its tone which weighs on the whiney-complainey side. don't like something in game? the devs want to hear your ideas about how it can be better as long…
plus it would make manipulation of a match pretty easy by simply gear-swapping. gear is great but there are better variables to use for matching. these poor matches that people keep complaining about may be due to a limited number of queued players rather than a "detestable matchmaking system". it's easier to blame the…
doesn't this already exist with the dev tracker? i can't see forum voted questions being answered specifically because sometimes they cannot answer specific questions due to non-disclosure.
mod note: disrespect and personal attacks towards any person or entity is not allowed here on our forums. if you cannot express yourself in a respectful and constructive manner, then please do not post. do not reply to this mod note. instead, send me a PM if you'd like to discuss it. keep in mind that forum rules do…
it might be frustrating when you're not lucky with RNG, but nearly all MMORPGs are like this. if all the legendary loot was easily accessible, then there would be nothing to work towards. don't like the grind? maybe MMORPGs are not your bag.