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  • At this point, i think Cryptic has dug themselves in a hole. First mistake was with mod16 where they implemented the system where you would get the vast majority of your stats from companions through bondings. The last combat rework was an even bigger mistake, what actually sealed the deal. Now your stats are a weird…
  • I apologize, you guys are right. "New" Sharandar is not just Descend into Avernus painted red. Its a bad copycat of Descend into Avernus, without anything useful or iteresting.
  • @rikitaki Dont forget, there were 2 campaigns in Hell. "Descend into Avernus" and "Path of the Fallen". "New" Sharandar was "Descend into Avernus" panted green, "Path of the Fallen" was "Descend into Avernus" with the addition of said area. The mindless hunt farming was part of "Redeemed Citadel" event/campaign/whatever,…
  • There is nothing new in mod 20 except the dungeon. The campaign itself is Avernus painted green. The HE grind is just there to make players forget that there is nothing interesting in the game. This is also probably the reason why they keep throwing events and extra events, just to give players just a little something to…
  • With all the trash talking we get and all the frustration we have, do you expect everyone to take something like this as a sarcasm? There is no context that shows it was meant as a joke. I dont see even a hint that this was a joke and not what he actually thought. Especially when there are people who come in such threads…
  • @thefiresidecat I dont know which world you live in, but there arent many tanks like this. Usually its the DPS who look down on others, other DPS, the tanks, the healers. The DPS are those who only care about their damage output and see nothing else. "Look at me, im top DPS" "Look at me, i carried this". They are the ones…
  • My advice is to go for the DPS build. This game hates tanks and we get zero love.
  • The problems will persist if they have stats tied to item level, companions, companions and mounts. The only way to make tanks relevant, along with increasing the relevance for tanks, it to tie everything to gear. Like, tanks are normally wearing heavy armor which gives more resistances and HP, DPS wear light or medium…
  • @"madrigal#2900" Sadly, i dont see ant love for tanks coming. the overwhelming majority play DPS and only care about their damage. And seemingly Cryptic only listens to them. Most tanks that come in here and make threads about the state of the tanks get buried and been thrown a lot of **** from DPS players. I made a thread…
  • For me, forcing the trinity is not a bad thing. Considering the state of the game since mod16, when i really started playing, if they didnt force that, there would be no reason for people to play tank or healer, which would leave the game with even fewer of them. The problem lies elsewhere. The issue lies at the mobs, more…
  • @"hadestemplar#9918" To be honest, i wouldnt mind them but i wouldnt want then either. As long as i dont need an hour to kill a group of mobs or do something, i dont care about how much damage i deal. I would much rather prefer they give us the ability to raise our defensive stats. As it stands now, even with the companion…
  • I dont think Cryptic hates tanks. They just dont care about tanks since the overwhelming majority of players are DPS. As a matter of fact, a certain person from cryptic is in my alliance. After mod20 came out i was crying about how this mod brought almost no gear for the tanks. There are a couple armor pieces that are…
  • I had posted at the end of September. Still nothing....
  • @"xaltius#7326" You should remove any damage resistance out of the equation. They dont work. I have tested it and reported it as a bug. Someone else tested it too, didnt work for him either. Though i doubt it will be fixed any time soon.
  • 100% agree. I was so excited about the new mod before its release. Like, we will once gain have things to do. Nope. Its the same thing with the last 2 mods. Do the weekly haul in 30mins, or maybe some more if you are a tank or take it slow, maybe reach 1 hour. Then farm heroic encounters. Again and again. Exact same story.…
  • @wilbur626 I didnt. Im not a professional tester and im not really willing to spend the time and effort to test anything to the extreme. Maybe the Ring of the Overwhelmed worked and im wrong, idk. What i know is that when i go in with zero resistances and get the same numbers in the combat log with when i go in with 20% or…
  • @wilbur626 Because im kinda dumb, i forgot to take screenshots :D I can tell you though how i tested it and what i tested. I went into TOMM solo and let halaster hit me a few times and got the damage charts, i was sure to remove anything that would give me any resistances or any stats during combat. After that i started…
  • Tank main here. Good luck mate! Cryptic has abandoned and forgotten us...
  • Forest Guardian gear, except the armor, are useless for tanks. And i say that as a tank main. I dont want the 5% damage in Sharandar, i dont want the accuracy, the CA or whatever else. I want awareness, defense, deflect, crit avoidance. These are the stats i need to survive. The bosses in the dungeons wont look at me and…
  • One more thing in the "non-working/broken stuff list" that will at some point be "fixed".
  • Didnt try to kill the Batiri Shaman. After fighting the first t-rex hunt mark i got frustrated and left. The t-rex's seem to have to issues. One is that they have too much HP. The second is, when you are hitting him, there are many blue numbers popping up and, from what i know, blue numbers indicate that something is…
  • The quests you are doing are in Omu, which is the second Chult area. I'm talking about Soshenstar River. The things in Omu, while cant be one-shot by most, they can be taken down fairly easy. You make a point though, 46k+ dps shouldnt have a problem killing anything quite fast. But, as you said, its not the same for…
  • You have to consider though, Soshenstar is lower item level area. People who are not some 40k+, especially if they are healers or tanks will struggle to kill one of them. As a 45k tank it took me 4 minutes, the 30k that go in there will need a lot more.
  • To be fair, this is not a maintenance, a patch or a downtime. This is the server dying and thats different. On another note though, you had another 22,5 hours to log in and claim your daily things. You didnt. So its also your fault for waiting until the last minute to claim your VIP things.
  • @"nukaze#1578" This is not an unexpected server maintenance. This is the server dying :joy:
  • I think its just the server being done with the game. Not even the server can handle both the "combat rework" and the "new mod 20" coming soon. The server is protesting!
  • @"wrongun72#1436" I thought we were supposed to get used to broken things with the launch of "combat rework"...
  • Chris has said many many things. I havent seen any of them. He said he will "upgrade" the game and mod 20 will be awesome. I have only seen some of the worst changes ever and a mod20 on preview which is not that different from anything we have seen. He has said many more things that havent come true at any point in time,…
  • Too simple. Cryptic only cares about DPS. They dont give a single **** for us tanks.
  • This particular mechanic its pretty simple actually. In Zariel you dont swap aggro between the 2 tanks similarly to how you would do it in TOMM, if there were any groups that would run with 2 tanks. In ZC and baby ZC you have a main tank and a secondary tank. The main tank has aggro for the vast majority of the fight. When…