I don't think it's a bug, I think it's actually an in-zone queue whilst it attempts to generate an instance because the zone is so heavily over-loaded as more and more people finish levelling and sit around waiting for a dungeon queue to come up. Hopefully we'll start to see different zones to both hang out in, and that…
A trade channel won't help, even if it is used properly (or even automatically as soon as you link an item in Zone chat). Either the auction house needs to support multiple currency types or trades, or we need a "Players Shop" setup, where players can list items for non-standard currencies and couple that with a ban…
I'm surprised you don't have a single DBA on staff capable of running a script on the auction house to extend the duration of the auctions before you take it offline (or just after), it won't be 100% perfect for catching all the auctions that would get screwed by the downtime, but it'd be a heck of a lot better than…
Nah, the worst MMO launch in history was Champions Online: The day before the game was due to be released they realised that they'd set the difficulty bar *way* too low, and up'd it so hard that a chunk of the player base had to be refunded their pre-payments and subscription fees. This, by comparison is pretty mediocre…
Manshoon's clone, popularly known as Orbank (according to this source - http://forgottenrealms.wikia.com/wiki/Manshoon) It's not Fzoul Chembryl as he's currently dead - http://forgottenrealms.wikia.com/wiki/Fzoul_Chembryl
Manshoon's clone, popularly known as Orbank (according to this source - http://forgottenrealms.wikia.com/wiki/Manshoon) It's not Fzoul Chembryl as he's currently dead - http://forgottenrealms.wikia.com/wiki/Fzoul_Chembryl