I have now filled up the village with some more knick-knacks to add character. I do think it looks a lot better (I'll probably do a bit more tweaking through the coming weeks, but overall, I think you'll agree). In regard to the ideas for setting up base camp by collecting firewood, etc.. I think that's a great idea, but I…
I haven't yet done any of the quests posted because I've been working on mine, but I'll be running them shortly. I really appreciate the time that you all have put into giving me constructive feedback. This is indeed my first quest. [Changelog] Added in some invisible walls that pop up after hiding in the bushes to keep…
The intention was to avoid the army.. I have been able to avoid the patrols and the army when running it, though admittedly it was because I know the map well. Were you referring to a specific encounter or did you get stuck with the army milling at the exit because you didn't beat them there? I will say that I'd like to…
This quest is entirely above-ground, meaning that it's tough to get a good feel on my own as far as balance and need to add-subtract encounters to make it feel full and engaging because I can't just funnel players the way a dungeon would. I'm happy to review your Foundry quest in trade folks. I really could use some hits…
Strange. You should have to talk to the girl in the Protector's Enclave first, and then there is a World Map transition via any of the gates. It's a village just outside the forest near the mountains. I didn't get a chance to get all the way through your quest this time (work) but I did get through the journal pages part.…
Played it again with the changes. The quest is much easier to navigate (though it may be because I've run it before). Something to think about is that you can have some text pop up for each of the found journal entries. You might put something like "This journal entry makes mention of <plot element>.. Without more…
Campaign Name: Call Of The Wild Quest Name: COTW Pt.1 : A Missing Man Short Code: NW-DIVDJMFXJ Duration: Approx 15Minutes I liked the quest, I like the idea behind it, and you did a nice job with having story built into it. My thoughts on it are just a couple of changes in the way you have some of the goals set up. First,…
Glad to see there's some interest here. I want to make sure that folks no that we are not going to require exclusive membership for this guild. While our in-game members will be party to Foundry created cooperative dungeon delves and contests, we look forward to our site-only members providing their content for feedback as…
My main hope is that our (the players) content will be so good, and there will be so much, that it will free the Devs to really crank out the stuff we all want to see lots of.. and by that I mean classes. Yes, though, I plan to play lots of Foundry content (and I already have) and I am planning on working on my portfolio…
I'll be Resurrecting Bendel, the HAMSTER son of Graz'zt. As such he's a Teifling, and since Warlock will not be out at that point I'll be making him a control wizard, as specced toward Fire as I can make him. I will also have my human rogue, Artagon Ry'Lostrom, master of daggers and deception. I like the idea that humans…
Didn't read the whole thread yet, but while I'm pretty sure it was a companion in the vid, the dungeon crawl with Andy Velasquez several months back (showing off the rogue) did have some musical notes going off in the background.. which means at the very least this has been contemplated. Bard should be a strong contender…