I think that shifting power from Emissary of Warding to other abilities helps alleviate the issue that only end game Oathkeeper feel decent to play and new Oathkeepers feel useless, but it doesn't help the power balance with everything else. When warlock got the at will that can shield for nearly as much as Oathkeeper tab…
You only get a maximum of 14 celestial coins per week. That's enough for 1.27 coffers. Basically over 1 month you get 5 coffers. They have a CHANCE of giving a pres ward. And that's if you do the max number of invocations every single day. I agree that the 3 wards per fail is absolutely ridiculous and needs to be rectified.
I would also like to bring up an issue on rewards from the new campaign (and from Sharandar). The 100k AD and the 30 mount tokens from the campaign progression are only claimable on one character. After the first character you get 5 gold. This has several problems. First, I think it's worth mentioning that 5 gold is…
This is a major issue, I have not tested to see whether only one component is consumed, but 3 wards should NOT be consumed. That has made wards have 1/3 the value that they had the previous mod.
MY argument, and my initial reason for making this post was less about a practical standpoint and more about the concept behind it. First, to clarify my argument, some math: The old combat enchantments (weapon enchantments) also gave a bonus to damage, in fact they gave a pretty similar bonus (8% as opposed to 10%), they…
I mentioned it in the launch week issues topic, but in case it hasn't been looked at since launch week: Combat enchantments and companion enchantments have an item level, but not a combined rating. This means that at mythic a combat enchantment lowers all stats by 5%. The companion enchantment lowers all stats by a further…
Progression The 3rd and 4th tasks in the dragonbone vale campaign give 5 gold on a character if you have already finished them on another character on that account. I'm assuming this is intentional as the icon changes as well. This feels like it punishes players who put more time into the game. The first week I achieved…
Refinement When hovering over the upgrade success chance it states that on a failure one of the reagents will be consumed. If I have a ward on all 3 reagents it consumes all 3 wards, not one.
I selected the "Hunting Hawk - Account" from the "Legendary Class Companion Choice Pack." I equipped it on my cleric. I went to my other characters to equip it and it is not in the claims agent's selection. Earlier - during the same day - I selected the "Red Slaad - Account" and the "Deva Champion - Account" from other…
I think a good next step would be adding a zen item for each of the existing zen mounts that gives an account wide upgrade to that mount, that way people who have already purchased an account wide epic mount wouldn't have to purchase an entirely new account wide legendary mount if it does hit the zen store. Thank you for…
Am I the only one who groaned upon reading "When the dragon appears, CULT OF THE DRAGON golems also enter the map"? I like the whole idea, provided it isn't a 6 hour siege event like mentioned before, but enough of the dragons. We've killed pretty much everyone in the cult of the dragon several hundred thousand times (at…
Anyone else notice the level 70 artifact offhand available from the ToD merchant for 15 Linu's Favors? It's exactly the same buffs as current offhand just substantially more powerful. I really hope that level 70 won't mean a that it is time to trash our legendaries, epics, and all of the artifact equipment we currently…
Question: For tanks I'm curious to know how will this affect GF's fighter's recovery? Also, will it become a % chance to heal like life steal is? If so that seems a little off to me thematically considering that it IS in fact a skill that they are using. As for the regen changes I don think that they will really hurt tanks…
This isn't exactly true. DCs either do tons of damage or heal tons. These are 2 separate paragon and feat paths. Divine Oracle Righteous has very low healing, especially self healing. It's weaker in many ways that some class's lifesteal/regen, even more so in dungeons and PvE content. Anointed Champion Virtuous and…