Just dropping in to add to bug reports, I encountered the room builder bug myself. I had a map of 13 of the rooms, I needed to test a idea so duplicated the map, after that all my maps refused to load, and disconnected me. Upon removing the extra map, I can get it now, but still with extreme load times (I assume the 13…
About a month of this now, and I've been able to figure when I can play and when I can't. Today it seems to happen earlier then normal, I"m so disheartened right now, I love playing Neverwinter it is to bad the game hates me. Missing the Event, just put $20 in to do some lock box gambling (great addiction! Never get…
Grym is a love-hate of mine. I love the first 2 phases of the event, this mix of fast pace, smack them up, collect the shinny madness that much different from the normal fallow the dungeon path. I cheered as I noticed that actually as we collected items there was viable indication of what we was doing in some parts, food…
Well this idea sucks, and I don't like what I hear on why they are thinking on changing. If its done to change people buying end game gear with "real money" then all dealings with AD be counted as such. I'm enjoying Neverwinter because you get what you want out of it, those who love pvp can turn their time to AD income so…
I'll add myself to this new drama, Even though I'm Australia I've had no major problems with Neverwinter since closed beta. Last night though I had my first major spike in lag, and even today. Good thing about it, it was quite funny seeing npcs teleport around like some new fancy control wizards.
I have been dealing with the same problem, I had managed to ignore it and continue on with resets between each little crash/bug thing. Sadly now its gotten to point that I can't do anything before it happens, frustrated since I had planned to try to get my first foundry mission out soon as I could. :( Edit: Thanks for…