Ah! Thanks much for the tip :) A button to go to character select, and not having to wait the 15 seconds would still be preferable, but I'll give that a try. Of course, this still doesn't change the fact that logout has this strange error of adding the "1" to my username, but If I don't have to logout to make a character…
I run Online Armor as my firewall and found that I also kept getting stuck at the Cryptic loading screen until I set the firewall to completely ignore everything in the Neverwinter install folder. If any of you are still having issues with this even after the more recent patches and clearing your patch files and…
I've noticed this as well. If interrupted after the "interacting" channeling sequence is completed, but before actually taking the loot itself, the loot is lost and the chest cannot be looted again. This also occurs with skill kits. It seems that the game registers the object as having been looted as soon as the…
I'm trying to put together a campaign that takes place in a forest. It would really speed things up considerably if we had some Birch Tree cluster objects and/or "Young Deciduous Forest" cluster objects of multiple tree types added to go along with the "Pine" and "Twisted" tree clusters already in place. As it is, I have a…
I want to add my vote for point #12, Rewards. I understand that the system has to prevent exploitation for loot generation, but so many reviews I've seen on different Foundry adventures have complained that the rewards were simply not good enough to justify the time spent. This is especially the case for adventures that do…