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What is the Arc Client?
Install Arc

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  • My thoughts as I play through 1. I liked the intro text on the job board, and how the kid makes fun of you if you don't help him. 2. Nice use of fire, you could add some smoke/mist effects too, and make it very hard to see. 3. The quest objective "Portia's Fire", I wasn't sure what to do. Is portia on fire, or in a fire,…
  • 1.7 is up and I think this is now done. Helrazor will actually help you fight in the final battle (which is a bit tough).
  • This is my biggest gripe - it takes me sometimes up to 60 seconds to transition from the foundry editor to 'play map', then another 30-60seconds from CTL-TAB 3d editing in the map, which then restarts the entire missions, etc... It can get tedious after a while.
  • Thanks robert, if you have a quest I'll check it out too. Yeah, the painless was supposed to be a joke, maybe i'll put it in quotes so people won't think it's a typo. ;) I tried to add variety to the encounters, there's 10 different types of easy encounters, and each syryn encounter is a different type as well. I used 15…
  • Thanks for the feedback. I tested the spawn before and never had a problem, but i'll move it out some. better safe than sorry. I'll run through yours tonight and leave you feedback. I didn't even know you could add fog, good suggestions. I tried having some NPCs follow paths, but it was way too buggy. They'd get caught on…
  • Thank you to everyone who reviewed, v1.6 is now up - made quite a few changes to parts 2&3 to add more story, less mindless mobs.
  • Thanks for all the feedback, working on v1.6 - less continuous combat and a little puzzle down in the catacombs.
  • Use 1 sniper node per kobold (not just per encounter). The kobolds will spawn where you set them, then move to where the node is. At least that's what they did when I was playing around with it. Oh, and as someone else mentioned - I had no luck trying to get specific mobs to go to specific nodes. Good luck!
  • That's because people who don't like the game are in the forums complaining. The majority of us who really do like the game are playing it or building quests in the foundry instead of QQing on the forums :)
  • Thanks brody for the input! I'll change the 2nd corridor sounds from the moaning, but it's tough b/c most of them don't work right now. The door should turn sparkly when you get close (inside the quest area circle), maybe i need to make the circle bigger. I had Syryn down below, but I thought it would be more dramatic up…
  • I'm using sab/stealth build now. Only lvl 49, but so far my build is: Basic 5 0 3 0 0 0 1 0 3 3 0 5 Saboteur 5 0 0 5 5 0 5 0 For skills, mainly in PVP I use: At Will: Shadow Strike & Sly Flourish Encounter: Dazing Strike, Shadow Strike, Impossible to Catch (sometimes swap impossible to catch w/Lashing Blade or Deft Strike,…
  • Same thing here gil. I think I read a fix is coming, so we just need to be patient. You can leave the sounds in, and it will eventually work when the fix goes out - I'm hoping anyway.
  • Hi, thanks for reviewing mine, here's my thoughts as I play through it: 1. Nice job w/the details in marek's house & the first dialog w/different animations. No spelling or grammar errors! 2. Leaving the house says 'Press F to go to the next map', you can change that to 'Press F to leave Marek's home' or something. I…
  • Thanks everyone for the kind words, I'll get to your stuff tonight/tomorrow. Bostish, just keep going back and tweaking it, adding little details as you go. Mine started out horrible, and it just kind of developed into this. I spent hours in the first inn room putting little things everywhere :)
  • Ok, I think i've gotten to every review on the list. If you'd like me to check out your quest, just let me know. I'd appreciate a review in return too :) I just published v1.3 of my quest, and I think it's done at this point.
  • Hi Luther, thanks for reviewing my quest. Here's my feedback as I play part 1: 1. Excellent detail in the house & initial dialogs. Felt very holmes-ish, er, I mean colms-ish ;) 2. First dialog with Colms shows 4 options, & all are the same saying 'What, how do you know my name?' (You do not have this skill) on 3 of them. I…
  • Have you figured out how to do this? I have a spot where I want it to spawn some monsters when a wrong password is given. There are 4 choices for the password, it works the first time, but they don't respawn if I choose wrong again.
  • Thanks for reviewing mine, here's my feedback as I play: 1. Love the environment w/the big spiders, mushrooms etc... Perfect underdark setting 2. Sin'afay says 'It's about time you here Iblith.' Did you mean 'you're here'? 3. Hmmm... I died before even killing one of those guys in the first encounter. I may have to come…
  • Playing through it now (thanks for the review on mine too!): 0. May want to change the name to The Fear that Freezes (instead of Freeze, for grammar purposes) 1. First dialog with the soldier in tower district says 'Oh sorry man', even though my toon is female. I know, I know it's nit picking. I wish there was a way to use…
  • The "NOW IN OPEN BETA!" is pretty conclusive to me...[URL="Http://pic.twitter.com/QxyDKcZXIj"]Http://pic.twitter.com/QxyDKcZXIj[/URL]
  • They can wipe the servers til their hearts content during open beta, but don't lose my foundry stuff! I put way more time into working on the foundry quests than actually playing the game so far :)
  • Yeah, I tried to break it up with some dialog. I tried to throw some zombies in there for some variety. Maybe I can throw a few different things in. Each syryn mini boss fight is a different type, and there's at least 5 different minion encounters. Definitely thanks again for the feedback. Hmm, the companion getting stuck,…
  • I was only able to review 3 today, but I'll get to the rest on the list in order, thanks for playing my quest & the reviews. I've put in most of the changes you guys gave me!
  • Hi Crimson, here's my review as I play through it as a lvl41 TR: - The warp-in point on the map just says 'Entry Cave', you may want to change it to something else like Emberbath's Cave, or A Strange Cave. Just so it's not just generic. - tough ogre encounters right off the bat (the orcs nearby ran in too). It gets tougher…
  • Don't worry notaurious, you're on my list (see my first post). You guys just reviewed this yesterday and I didn't have time to play until today. I'm playing through some right now. I WILL return a review on every single person who plays mine. I noticed you've been posting a lot of these 'author does not reciprocate'…
  • Thanks guys for all the feedback, I really do appreciate all of it. I'll be sure to go and play yours in return if I haven't already. I have quite a bit of polishing to do! :) By the way, does anyone know if you can get an NPC to fight with you? I'd ideally like Helrazor to fight along side you instead of just cowering.
  • bumpity bump for feedback
  • I had some code searching problems too. I couldn't search for anything and had to re-install to get it working again. I'll give yours a whirl right now and come back with some feedback. If you get a chance, i'd love to get some feedback on mine as well. It's my first foundry quest too, info in my sig. thanks! Running…
  • I'll give you a running commentary as I play through it. If you could play mine I'd appreciate it. 10-20min quest as well: Those Steamy Neverwinter Nights NW-DI8PEGHIB Thanks! Feedback: 1. Might want to add some kind of contact before the first objective of 'Go to the mansion of madness'. Maybe if you clicked on a book or…
  • Here's a quick one 10-15min (in sig as well). Thanks for giving it a try! :) "Those Steamy Neverwinter Nights" NW-DI8PEGHIB @Drexorn