Well i've been testing in preview on my DC... and w/o any changes to the build, im healing my self less than before on pve too... We ask for some love and we get another Nerf. I was sad already they weren't removing righteousness and just rephrasing it. But now i realize it is not just a rephrase. This is probably beacuse…
- DC for PVP W/o doubt the DCs became USELESS with the righteouss+HD combo. Target dummys. Cannot damage compared to other classes, now less with tenacity; cannot tank, because they cant heal themselves anymore; and....really? they can't HEAL... A healing class that cant heal... Genius. - GF for pve Prolly the most…
It's really hard to me to believe they actually play the classes before making the Gear... I was gladly surprised when i saw the profound set didn't have life steal on it... Now... well... It's all said. Useless stat for DCS.
Changing the words on righteouss tooltip doesn't change the fact that in pvp we cant survive anymore, we DCs became target dummys. The damage increase on allys is tiny. This were the changes your were promising before for DCs? thats all? And about the part that says that now feats and power bases are getting the penalty…
Righteousness (-40% heals)+healing depresion (-50% heals)= -90% heals while being attacked... Wich in pvp for us, DCs, is....ALL THE TIME! It's like no healing at all. Please at least remove righteousness from pvp... Example: Average Astral Shield heal on other mates: 400hp On self with righteousness : 240 On self with…