Well thing is, the queue is actually not working as intended lol it is quite broken, but queue times are long because people don't tend to use queue in the 60s
A true dungeoneer uses everything at their disposal to crawl through a dungeon, anything that CAN be done is proper. Everything else is just poor development.
Money, the answer is money, that is the only answer to development. For your comments to be considered you have to offer a solution such as: don't nerf rogues, but make every at-will hit cost 10 zen.
21. Fix the laziness/non-existence of development. As you will see with many legitimate mmorpgs, they will not release cash shop until their game is solid and many of the bugs are fixed, well, most of them don't have this many bugs anyways.
GWF's do put out more overall damage in a dungeon but they offer sub par utility and sub par single target damage compared to cw and tr respectively. Thus, they are ill sought in groups.
The queue is actually over 30 minutes for most classes, 45 minutes if you're lucky, don't be fooled by the 15 minutes. Most of the groups you get will also be incompetent and fail and thus you waste your queue.
I'm actually building my rogue without the 25% crit severity while in stealth from the exec tree in preparation for the nerf, but it seems like exec tree will be the prime choice for pve dps but I have to wonder if it can stay at least 1.5x ahead of other class' single target ability.
That throwing at-will you guys are rambling about is a dot, 4k isn't that much because it's basically the same as DC's brand of the sun, it isn't going to be useful spamming it.
The duelist's fury bleed nerf needed to happen, a dot that is supposed to maintain sustained damage turning into massive consistent spike damage throughout and entire fight is not proper. On the other hand, using a daily and gaining good burst damage for 10 seconds IS proper and should remain that way. Whether you use…
Other classes should be buffed rather than constantly nerfing, that way, no one is sad, more people are happier and more people roll new classes which = more profit for the publisher.
Racials should just be removed... or be non-combat specific, many players would enjoy the freedom of immersing into a character/class combo they love without having to worry about 2-10% penalties in their respective roles (If you love humans you are pretty well off for most classes lololol).
To all the TR haters, you realize near permastealth is still possible right? It did not get fixed, but now rogues won't 1shot you while doing so, and now... rogues won't poke anything in pve because they will be unwanted if the nerf goes live as is. Please learn that any CC cancels LA and it is very situational (less…
The main pve problem I see is that rogues offer very little legitimate party utility outside of damage... other classes are still wanted in parties even without tremendous damage because they are needed/useful for most situations. Without a rogue's current damage, even if its on par with other classes in the future, it…