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What is the Arc Client?
Install Arc

Comments

  • Okay, so I got it to work. I'm posting my method below, but BEWARE: TRY AT YOUR OWN RISK! I highly doubt the launcher is actually infected with a virus, but on the off chance it is you are responsible for your own antivirus. This got me into the game, and if my account gets hacked or something because of it then it's my…
  • Out of nowhere I tried launching and my antivirus (avast) just said the launcher was infected! WTF? I just ran a complete system scan, both hard drives, and I don't have any other infected files. Apparently just neverwinter.exe
  • Found a new one today: idiot. Seriously?! The word idiot. I can maybe understand filtering this in game chat where people might call each other idiots as a personal insult, but it's a bit ridiculous that I can't put it in my quest to describe an NPC that is very much an idiot. I've replaced it with fool and buffoon in…
  • Wow this sounds exactly like what I was looking for! Thanks, I'll be sure to try this out., :D
  • Haha, nope, just someone who doesn't rage about servers being down for a day to fix something important. Seriously though, if you were following the twitter at all they were on there all day being very active with everyone. A lot of companies don't do that, they'll just make one post about servers being down and maybe…
  • Properly duplicating maps! I don't know how the current "duplicate map" function got so messed up but it's a huge pain to plan your quest around how many duplicates you'll need. Fixes: Able to duplicate map with interactable objects and NPC's without it making a million copies. Also it should be able to duplicate NPC paths!
  • Ok, so with my limited foundry knowledge (still making my first quest) here's how I'd do it: Make your npc, bound on the ground with absolutely no contact/interations enabled. Do a search for invisible and look for the clicky or half sphere or something that would fit well and position it right on top of them. Now you can…
  • If you want to just start over then just make a new account. Simple as that.
  • I'd just like to thank everyone at Cryptic for being so dedicated to getting this fixed. I'd also like to thank personally whoever is in charge of the Neverwinter twitter and facebook for constantly being around to answer questions and concerns all day and night. A+ customer care and probably the best solution to this…
  • Agreed completely. I haven't even spent anywhere near as much time as I know some of you guys have and if my foundry creation was deleted I would 100% never play this game again. I just bought 1000 zen today, too, and I plan on buying more in the future to support this game (and the foundry) but if my hard work was lost…
  • Character wipes would be one thing but if they wiped the entire servers, foundry stuff included, I would never play this game again. I've spent so much time in the foundry and the quest I'm making isn't even done, and there are others who have spent much much much more time than I have creating amazing foundry quests. For…
  • Just having it so they could pick, say two of a total of 6 categories, listing one as the main category and one as a secondary. Basically like "what describes your quest best" and also "what other major part would people enjoy?" So maybe your overall quest is one big puzzle but you have a lot of story behind it. Check…
  • I've been wanting to do this to. In the quest I'm building information is key to helping the quest move forward and it's easy for someone rushing through to skip past it only to realize they have no idea what's going on and if they want to talk to the npc again I have to completely re-create the dialogue chain (or at least…
  • More path types. Right now there's just cobblestone and it's very traversed looking. It would be nice to have a cobblestone path that was a bit more new looking. Also dirt path, and a muddy dirt path option (would be nice combo'd with human/creature/animal tracks that way if we want the player to find someone they could…
  • Oh wow I feel like a complete idiot! I never thought to switch to detail view haha. Thank you so much!
  • Thanks for the nice, easy rundown of setting up encounters. There's one thing that I just can't figure out though. How do I make one of my NPC's I created an encounter? I know I can make them disappear when the encounter appears but I'm talking about how do I use the customized model for the NPC as an enemy? It's driving…
  • Hey, just played through it. I like it, here's a rundown of what I liked and didn't like: Liked: The opening gates Puzzle + Trap aspect Didn't like: Bland rooms Constant key/unlock mechanic Room sizes Suggestions: First, I think the rooms should be bigger, especially the ones with beams. It's too easy to get stuck between…