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peteypirahnapeteypirahna Member Posts: 8 Arc User
edited May 2013 in The Foundry
..on my first foundry quest.

It's nothing spectacular, but more like a tribute to my favorite game franchise ever.
Try guess which one that is. :)

Name: a Tale of legends
Short Code: NW-DT9XSUYMP
Post edited by peteypirahna on

Comments

  • jordanneffjordanneff Member Posts: 0 Arc User
    edited May 2013
    Hey, just played through it. I like it, here's a rundown of what I liked and didn't like:

    Liked:
    The opening gates
    Puzzle + Trap aspect

    Didn't like:
    Bland rooms
    Constant key/unlock mechanic
    Room sizes

    Suggestions:
    First, I think the rooms should be bigger, especially the ones with beams. It's too easy to get stuck between beams/columns right now. Also, at least as a cleric, one of the rooms toward the start was a little hard because of the number of mobs. They weren't the little easy guys either, so unless you're a class with really good defense or have a lot of AoE it can get overwhelming quick. On the other hand, later rooms were extremely easy. Lastly, the rooms were a bit bland. Most of them just seemed like someone threw up rubble everywhere haha. It's cool to have a few like that but mix it up a bit with the decor and it will be a lot more visually enjoyable.

    PS: Turn the waypoint off for "find the treasure" objective. Seeing the blue glow on the minimap as well as the trail makes finding it... well, not hard at all.
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