This exploit relates to the CRITICAL SEVERITY not the CRITICAL CHANCE % itself. The bug allows players to have a crazy amount of crit severity. So whenever their hits register as a critical hit in-game they hit crazy numbers. So basically speaking it doesn't matter if you have 100% crit chance, if you don't have a good…
Yup. They don't even test their own code. They do not compare the consequences of the changes that they are making to other classes in live server. They should have rather combined all the class balances for all characters and released it as one single package. Putting it out there bit by bit is not helping their player…
Fernu (devs probably already know his name), one of skilled and respected PC warlocks out there tested it in preview and seems like its a 60% decrease in damage. 60% is huge and it will probably make me NOT play or support this game for at-least next 6 months (as many other people will do who have warlocks as their main)…
This is a unfortunate day for us. We came, we adapted to the changes of mod 10 and now they are still nerfing us in the sake of CLASS BALANCE while a Gaurdian Fighter doing DPS and tanking at the same time is totally acceptable for a tank class. GWFs are on a whole another level, mindless swinging of sword, no class…
I understand the game has to make money to stay alive and that's why we spend so much money to make our characters what they are now. This is why its hurting more than it should. If i am paying for something in the form of thousands of dollars, i would expect the same level of service in return. This is NOT just about GWFs…
I see how you are trying to defend the company with the whole profitable and accessible theory here but don't you think you may be little wrong in making such a statement. The game is not made to appease only a certain group of people. If that's the case, why would i even care to level any other class and how is this CLASS…
In the name of class balance, they gave a tank (GF) the power to do massive DPS but nerfed a DPS only class to suck even more. All these videos popping up about how GFs can now tank and do DPS are just embarrassing and a testament to how badly the class balance team failed to achieve their goal. Still, We adapted as mod 10…
I don't even know why I still support this game. 1500 dollars into my warlock and now they put a nail to my face. I was happy with mod 10 seeing that at least they bought us down to be in par with GWFs and other DPS classes. Only skillful warlocks are able to catch up to GWFs. It just seems that devs are just making…
well they are supposed to hit hard. All DPS characters will get 2-3 shotted (sometimes one shotted) even at a item level of 2500. The tanks will however survive. Unless you have a godly build of 4000, the mobs will hit you hard and its meant that way in the master dungeons.
I know there is a glitch where the stamina bar just doesn't refill anymore but that is easily fixed by logging off and logging back in. Happens if you were spamming the L3 button and somehow you die from the mobs or the boss. The meter glitches to zero and doesn't refill anymore. But i have never heard about stamina bar…
Almost every other dungeon is bugged. The ones that you actually can complete are the following: 1. Kessells Retreat - One of the easiest dungeons. 2. Temple of Spider (Epic Master) - Easy mechanics. 3. Lair of Lostmauth - Even though the boss fight is bugged (you do not see the red splats for the incoming rocks from the…
They did not make it clear on the user interface and i expect more people doing the same thing that you did. The rules have changed. https://www.arcgames.com/en/games/neverwinter/news/detail/9603333-developer-blog%3A-refining-artifact-weapons-change
I have put in a lot of money in this game. Love the game but hate the fact that the devs/ moderators are not proactive enough to interact with the user base. We have a new user base on the PS4 platform and they do not care to respond. This is not helpful at all. The dungeons are unplayable and the game has turned…
Well for me the following worked for me in 2 instances: 1. The first time when i got stuck. I closed the app. opened the app again and created a new character. Logged in as the new character. Moved around the world little bit and clicked on the change character option and switched to my old character. Some how magically it…