First and foremost, ty for the major fixes this week that were making me "angry" ^^ before... well done that they were fixed sooner rather than later...you all must have worked over the weekend...TY :D I do believe in giving credit where credit is due....now on to the fixes that maybe you can sleep at night and still do…
@ what time do we expect to see the latest "mindblowing OMG you all are awesome for fixing this stuff" patch notes for tomorrow? Inquiring crafters would like to know!!!! TY
This is very much how I am currently going about it +1 to you.....however, I'm focusing on getting all my toons to lvl 3, using this method with no ad, it's been taking me about 2 days per toon to get it done (all my toons had max leadership prior and jewelcrafting at lvl 25) two toons have some sort of MW which will get…
A large number of the issues reported were addressed in the Thursday build but I wanted to address the comments regarding bugs that were brought up during Preview that are still present (or were prior to Thursday). As we've mentioned previously, bugs reported during preview are not guaranteed to be solved by launch date as…
ty for this, it may help some of the guildies that haven't started yet.....I'm guessing though there's still no workaround if you do get bugged as of yet? Oh and yeah, I'm one of those irritated ones cause that bug was not just reported, but UBER reported in preview...………..
and silence from anyone in the know up on high...…sry all for this particular bug as the OP said, it was reported a long time ago now and no workaround for it on live...ugh
The last good crafting system that I saw was way back in the day of NWN (neverwinter nights) we could craft our own great bags to carry all the HAMSTER that we carry now...just had to hit the crafting nodes and not worry about gathering all day long....without paying AD, head to the crafting station...bam...done....so…
@andy, which bug.....there's a few in there....Callum should have been fixed...but there's others out there, if it's the "can't pick up stuff out of the box" bug, well then gonna have to throw out a bug report, cause yeah, they have no clue as of yet how to "fix" that.....haven't since it first reared its ugly head in…
ugh, I strive through another day here knowing you let us down....again....9 pages and counting....so sad.....hope you all are working through the weekend to fix what needs fixing.....or if not, I hope you all feel guilty about it on Monday....thanks!!!
yeah, and also, it will get cheaper sooner rather than later me thinks....first week is the worst week...bis can take a backseat for now, cause with what I have on me, scares the living HAMSTER out of anything that the new campaign has to offer ;) and I ain't bis by any stretch :p
well, from 2 to 3 over time, I guess it's for the added crafting space (6 slots) also, chances at blue crafters and also you can retain 20 artisans.....not sure what the final call was for lvl 4 for artisans (24, 25, 26?) in preview it was 32. At lvl 4, you unlock all spots in your pickup box and have chances at the purple…
At first, I thought that maybe they had some sort of alphabetical order thing going on that prevented us from getting other artisans.....but, got a tailor in the apps today.....so that thought now goes to the scrapyard...heh....
1) purp artisans should give you love and not be divas 2) after meeting lady Begum, she should be begging you to craft stuff, vs her demanding you to meet her outside of the WS......aka QOL, give her some tea and have her inside the WS plz....can even make it a VIP thing...yep.....many players here have many alts.....throw…
Bug that was recognized in preview....no workaround that I know of, in preview it was...."go to live, clear the old professions that were running, recopy your toon and you will be good".....can't quite do that in live can we? :tired_face:
I'd love to help, but why bother.....you all don't listen to the community anyhoo….did preview this round because of the professions to help the guildies….turns out it really didn't matter....