Like I and others said in alpha countless times: this game was not ready for beta, close or open. We begged and pleaded to keep the testing going but it seems Cryptic was so money-hungry they released this game with it's soft launch because of it's name recognition. With us really barely testing it for only 5 hours 2 days…
Like I and others said in alpha countless times: this game was not ready for beta, close or open. We begged and pleaded to keep the testing going but it seems Cryptic was so money-hungry they released this game with it's soft launch because of it's name recognition. With us really barely testing it for only 5 hours 2 days…
Tapestries and Awnings. I like that we have paintings which fill in well on walls but tapestries are always nice for noble homes. Awnings look nice on poorer homes. The bolt-ons are nice for village buildings but don't work so well on other buildings when trying to achieve this effect.
The previous game of which I played, I had 6 hotbars of 12 or 14 slots. Every slot was in use and about 80% of them were different skills. It took 4 years worth of playing to get it to the point where I was no longer searching for a specific skill. It will be nice to see something more minimalized.
They do give us information though. It is not the information you want about a release, but they still have their news-page pretty well updated with video content. Giving an absolute value (or any value at all) about a release date just is asking for failure. At that point things would start to be rushed and the first…
Does anyone else read this thread title as the Beta Vent (Ventrilo) Thread? I just picture thousands of people trying to anxiously join a small 50-person vent server in hopes to chat with developers.
Please tell me we will be able to change the time zone, unless it's already possible and I have missed it in all the searching I have done on these forums. I hate having to do math to figure out when posts were made.
It was my main reason for coming to the site before the conversion was done. I loved reading the updates from the devs and the feedback from all the players. It was some of the most strong back and forth discussion between devs and players I had seen before in regards to MMOs.
In the original NWN for AOL, there was an arena called Triboar arena that players could PvP in. In one spot in the arena (I believe it was like a stage) you could fight and the loser would permanently die and have to start over. There could be something similar to that where if you go into an area that it warns of…