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What is the Arc Client?
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  • When the newest mod came out I switched to the Intellect Devourer for its stun capability, but when I went back to the Demonweb Pits mod I found myself switching back to the Vicious Dire Wolf (I have it account-wide from an early pack). There are two reasons: 1. The Intellect Devourer WILL NOT let you maintain combat…
  • Yesterday I made the difficult decision to walk away, though I've been mulling it for the past month. I've been playing for over ten years and I've led my guild for the last nine, but I have nothing left in the tank. For me the final nail in the coffin is the ten-week campaign length, with no mechanism to reduce the time…
  • Hear, hear. I'd also like an update on stronghold cost reductions. We've been holding our temple upgrade for well over a month already in anticipation of one.
  • My guess is they broke how they calculate the invasion meter. Hopefully they fix it soon, because even with the cap lowered it's unplayable.
  • I'm not seeing an issue with Lifedrinker. I suspect it's a problem with your graphics card or drivers.
  • Try talking to the anniversary vendor. I got the consolation prize pack from there.
  • Question: are stronghold cost changes coming in Mod 27? Our guilds don't carry over when we copy to preview so I'm not in a guild on the server and can't check.
  • You can jump off an asteroid and fall below the world. You then have to use defeat me from the menus to get back to dry land. I'd like to second a post in another feedback thread about the need to fix stronghold bugs (pricey decorations that we cannot donate). You guys need to get on the ball and start fixing these…
  • Feedback: campaign is too long. You're burning us out. This is the fourth ten-week campaign. I have to be blunt -- I don't want to run it. I'm already feeling burned out by the last three death marches. What is wrong with something like Dragonbone Vale, a campaign with a reasonable length? I'm not the only one on our local…
  • The devs explained why they're not making any more raptors available. They don't want the kind of clique-ish behavior where players aren't accepted into a party (or are booted from a party) because they don't have one. Raptors place enormous pressure on everyone in a group to equip it. (And yes, I have one. I even have…
  • We haven't had Call To Arms events in a number of years. This could be a good time to reintroduce them. There are lots of new players who have never run those skirmishes or gotten those rewards. The devs could also reintroduce Dread Vault pretty easily. That would give us another dungeon we can run. "Variety is the very…
  • I've only ever done the PvE portion of that, but I recall it as being a lot of fun. It's one reason why I have the Short Order Cook title available.
  • The last two ten-week campaigns really burned me out with trying to run them on all of my alts and I just can't bring myself to play that much nowadays. I'm also working on a book, and that's taking up a lot of my time. Everyone's situation is different.
  • The last thing the devs will ever do is put the old richness back into the game. That would mean adding code to the codebase, and for many years they've been on a crusade to simplify their code as much as possible (read: make it as inexpensive to maintain as possible). This is why I'm always harping on the game having…
  • Try talking to Captain Dunfish near the west entrance to PE. Originally, you had to talk to him to book passage to Caer-Konig.
  • I've become a real fan of the editor in Legend of Grimrock. It's a lot simpler than the Foundry editor in that everything is placed on a two-dimensional grid, but you still build up your dungeon from scratch. You can also write Lua scripts to really make things interesting, but the dungeon editor has a robust set of…
  • The last three mods all increased the required IL by 5k, and I'm willing to bet that most players haven't seen a corresponding 5k increase in available gear each time. If they increase the required IL again, it might drive players away.
  • The Foundry was its own server-within-a-server, I believe. When it was brought down, a lot of things went away, such as getting account-wide Foundry rewards. My signature has a Youtube link where you can see playthroughs of various Foundry quests that I captured right before it went down. They aren't all my quests, but the…
  • I think one issue that would help newbies is upgrading gear drops. The green gear we get dates from 2019 and the Undermountain mod and is, quite simply, garbage today. There used to be things like Dragonbone and Mulhorand gear that improved as you do and reached a decent level. Starting gear needs a refresh.
  • Sharandar needs a repeatable voucher task the way that Dread Ring and Icewind Dale have.
  • [NPC]Adventure:I'm thinking about going to the Tower District, lots of problems there. I just saw this a minute ago in PE. This encapsulates what's wrong so well. Oh, and by the way, PE chat is dead. That's the worst sign that I can point to. It used to *never* be dead. It used to be so full that I'm still in the habit of…
  • The game has lost a lot of its spice. A ***LOT***. Just look at all the content that's been taken away: Blacklake District Blackdagger Ruins Tower District Pirates' Skyhold Helm's Hold Mount Hotenow Gauntylgrym (original) Dread Vault Castle Never (original) Leveling skirmishes Call To Arms PE quests Linkletter Saga Foundry…
  • I can tell you, what's got me burned out is the 10-week campaign length. For the last three weeks all I could bring myself to do was collect my key and get my daily Summer Festival blessing. I can't bring myself to do any more. I mean, you know it's bad when you'd rather do influence runs than the quests for the new…
  • I wish we had some sort of "grab bag" mechanic where we could donate items that people could claim. Like if I put in a mount that the first person who donated XX influence could claim, or something like that. I'm sitting on hundreds of spare companions and/or mounts that I could donate.
  • Succubus and incubus have been a problem ever since they were introduced. Their attacks don't hit any harder than comparable enemies but they attack three times as quickly.
  • For me the biggest issue is that it's TEN WEEKS LONG. Sheesh. I just ran 19 alts through Northdark and Menzo and I'm totally burned out. I've started my main on this campaign and...I just don't want to do it. I even bought the pack to knock two weeks off and I'm still feeling totally burned out. Can we have some sanity on…
  • *would kill for redcap boots that any class can wear* Just saying.
  • I would think the chicken augment proc would be important to see so you know it has kicked in. Back in the day, 'RETREAT!!!" used to show up.
  • Part of the issue might be how the game has evolved so radically over the past ten years. My guild (Order of the Raven) was created back in beta by Kaelac, one of the game's original theorycrafters. By now, everything he worked out is long obsolete. Being a theorycrafter means hitting a constantly moving target.
  • It's not normal to feel disrespected. Some players are simply toxic; they place completion of endgame content above how they treat other human beings. We've made it clear in our alliance that such players are not welcome, and if that means that we can't complete the toughest dungeons, so be it. Which is not to say that we…