Suggestion: New heroic difficulty on dungeons: No potions, no pets, enemies are more and are harder to kill/hit harder. As a reward, better loot (Refinement points).
As of right now, almost every single dungeon is DEAD. In addition to changing the RP system, you should also make RP drop from dungeons to make them relevant again. End bosses should drop T1/T2 gear and a pouch of 10+ opals. Chest should reward 3-4 opals each time. Dungeon Delves event should give even greater rewards. You…