I invite you to try and 1v1 a proper combat HR with this build. I would be surprised if you could win 1 out of 100. The 10% deflect feat alone provides more tank that all nature feats combined including nature's blessing. And I have them both. A good attempt at a build but now every single top HR on the server are combat…
There are no caps in this game, only graphs where the benefits from the stat slowly dwindle. The question simply becomes which stat is worth getting over another stat. Crit reaches that point vs. power far sooner than most people think. In most cases anything over 1.5k crit is better spent on arpen or power. Arpen is…
Healing suppression made healing less effective but the tenacity aspect made HP more effective by over 30%. This patch benefits GWF's more than anyone else. You will see. That's why I made one recently.
Tenacity will decrease dps by 30-35 % Healing is nerfed by 50% All of a sudden it doesn't like the healing nerf is as serious as assumed. And tenacity made HP much more valuable. Very hard to say what benefits most from this, but probably the GWF because of that huge HP pool and very high armor penetration. Remember,…
EotS is 20% additional crit @ 30% existing crit. Which is about 18% dps increase with p.vorpal. If a current elite spellstorm only changes path to MoF all he will lose should be about 18% dps compensated by probably nothing close to match from the MoF passives. Giving up either CS or SS for the crappy MoF encounter will…
CWs have changed a lot. You might have missed that amazing period of time during which the HV set was completely broken and OP. That was the trigger for CW dps transformation IMO. It also triggered the use of OF daily which is still in use despite the bug being fixed that made it MUST-USE-NOW (while HV was bugged it was an…
MotF is a worthless paragon path. HV is the supreme PvE set. And that is unlikely to ever change. EotS effectively grants you anywhere from 20 - 30 % crit (20 if you have 30% crit, less crit = more crit from eots) if you check ACT. That alone makes MotF path suited only for noobs, nvm the useless encounters/atwill.…
Can you give us some tangible information on how the 10% base bonus + any bonus from tancity will ACTUALLY affect mitigation? If you have 25% mitigation now and manage to get 20% in pvp in module3 do you have 45% mitigation? Or 25*1.2 ? Or what? Is armor penetration calculated after all mitigation buffs have been…
I get the same problem, it's highly annoying because I don't want to game running in the background even if its only a few FPS when I alt tab. I suspect this problem is caused by multiple monitors. Bug has been around for forever. I doubt the devs care about our problems in that regard, after all it doesn't prevent us from…
Cryptic's tooltips are notoriously ambiguous. I have done tests on the sentinel final feat before, the way is works is simple: 1.2 coefficient to the defense-mitigation curve. Use this good resource for the curve: https://www.desmos.com/calculator/3dqpvhuavj As for those new PvP bonuses, are they additive? That would be…