We have been spoiled for far too long. We used to have tank, healers and controllers all use hybrid builds doing a lot of damage while doing "good enough" in their areas of expertise. You bring up some good points, but if you want to be tanking a dungeon in the game as it is now, why go with a supporty feat line when you…
Indeed, us CWs are one trick ponies. And honestly, Even if you had only one CW, a really good one could just deny you so many adds with cliffs it's not even funny. Then again, "optimal" groups go 2 CWs precisely because a lone one rarely manages, and it's obviously not from our tools being lackluster, because they simply…
The group assembly should have you choose which role among the 4 you're gonna play, so you don't end up with your GF, your CW and your DC as pure DPS. Because those 3 classes can build like that, and that tool doesn't acknowledge that right now. Maybe you want to start a petition on it? While we're at it, we could petition…
As a pure controller CW, I thank you for recognizing how crucial our job can be to "babysit" healers. Only Cleric not satisfied I had so far was one obsessed with his own DPS, and convinced that the huge amount of damage he was taking was from the 1 imp I didn't get in my Spell Mastery Repel, rather than the AoEs he…
I'm a CW. I feel being able to perma CC one mob through 1 encounter power(entangling force)+ timed ray of frost(if it's a lone mob noone damages) while having time to drop 3 other encounter powers for pure CC, and a daily if really needed is more than enough CC in there. You said you tried different combinations of cc and…
To be back on the main question: it's not that there's the trinity, but it's not like it's free for all group making either. The game is designed around 4 different roles, not 3. I assure you there's plenty to do as a controller in lots of fights, especially final bosses in dungeons. You can spend the whole fight not…
To be fair, it's not "just" the insane amount of burst that gives them an obvious advantage at scoring, They're also the best at ninja capping, which ends up giving tons of points. But aside from scoring, no, Rogues are not OP. Keep a dodge/block/red glowy cc immunity for the daze, grats you just achieved half what you had…
I end up doing a lot of knocking back in dungeons. I apologize to you rogues and GWFs out there, but I do it when the cleric gets aggro on lots of things, when the Guardian sucks, that's quite often. So bear with it and remember it's keeping the group alive, and at low levels there isn't really better alternatives than…
Indeed, a CW CAN be played Striker, but the amount of team sync needed to compensate for not having a Control focused member in your party seems to be what differentiates bad teams and good teams right now. With a pure Controller, problem solved, might just need a bit of AoE help here and there at worst. Nothing wrong with…