Great programming and dialog - solid story. Good fights in between. Cool monster designs. I'd suggest more variation in terrain and using grass and populate your areas with more objects - just so the maps themselves don't feel so cookie cutter. Here's some action oriented quests I've designed: Thesin's Demise - A campaign…
Thanks for your response... All the waves are play balanced. Unfortunately foundry designers can not effect the attributes or scaling of the mobs. So the capability of self healing is not something we can edit. However I will say I was in that game with you and the challenge of the quest is to maximize the capability of…
Needs Review: RANGERS GAUNTLET Here's a quest built with ranged players in mind. Action oriented. You are to defend 2 gates from several waves of attackers. There are NPC defenders to help stave off the attacks. Fun short and sweet. Some surprises await. Use the terrain and the NPCs to your advantage in order to win. Good…
Suggestions: Improvements for Foundry. * Earned slots for skilled foundry building - eliminates the crazy numbers of goofy foundry builds that no one plays and are difficult to sort out as a player. Earn more slots through a combination of plays and positive reviews. * Delete old foundrys that are underplayed and badly…