after the new patch, i did a few test on preview. my lvl80 tank paladin got down really fast on the HE's in barovia. i can solo them on live, it takes a few minutes but i can do it and never lose all my HP after a few hits from this HE mobs. So my question, is the scaling WAI on all the low lvl areas after your character…
I liked to play NWO cuz of the none micro managment of mana but now we got divinity managment. I dont know if this is the right step into the future of this MMO
Hello everyone, i will share my feedback on the experience from paladin gameplay on preview. First I would like to say, I did read all the post of other ppl in this thread and I need to say the overall feedback doesn’t look good. A lot did complain about the hard nerf on all stats from paladin and the boring gameplay that…
My dude thank you a lot, u just made my day. I was close to stop playing on preview, cuz i got one shot buy every dmn minion in the game. Did look at my companions and what did i see there, this stupid bird. Dmn i was close to kick my pally out of the window, cuz i could find anything after 10 or more respecs Edit: may be…
So my guildm8's and me did another testing this weekend, we had a few hours grinding for 1* trophy and we droped some. Then we made the 1* lure and went for the hunt. We had ~40x 1* lures and all of this droped 5x 2* trophies, which is only enuf for 2x 2* lure. Out of this two last hunts we got only equipment. We do this…
This stupid layer of RNG on the hunt mechanic is the worst ever. RNG of getting the lure out of rare mobz that have RNG drop on trophy. Nothing about it in any Patch Notes or even any word from the Dev's on this post. Now my feedback on the hunt, as a mechanic in game which i really liked but now ninja nerfed, it is so…
@Dev's you really gonna drive the nerftrain on bondings but maybe you guys should check the loot table on T2 and T3 dungeons first, cuz this sux really bad. Why should we progress in our gear if it isnt worth the loot we get out of the dungeons? Why should i spend 30-60min in a dungeon for a R5 enchant? I can loot this…
If you can generate more online time form your playerbase, then the company makes profit. It is the same with events in game. With an other league there are more people who play the game and most importen they could play competitive.
Yes the player behind the screen should make the difference and not the items or boons. (only for this PvP Queue) The PvP playerbase is already small in this game. So maybe we can attract more player to PvP with an other League. Yes the resources for PvP in this game are small but a League with out items and default stats…
So why are this fixes not on live server immediately? But the dev's fixed the tomb dungeon which is not even free to play in the next weeks, because you have to grind the opening on this dungeon. Even the 1* hunt which is bugged from the start of this mod is not fixed. Is this a new time gate for the content we have to…
So u say the fangs can be obtained through other ways like KoS, i did KoS for more then 50 times and not a single fang. Well i got one fang from fishing but fishing sux for me. Fishing is boring and buggy as hell. So what is this hunt system? To keep the brainless bunnys running in circles? Till they can run one new…
The RNG on this hunt thingy is stupid. Even the whole thing seems to me undeveloped. Fist u need good RNG to get the items for your lure from rare mobz, then u need RNG to get hunt items and if u do this in party u even need to roll on this item. :s
How many posts about fixing PvP do this game need, till dev's listen to there playerbase? They (Dev's) wont change anything till this cash cow is dead, maybe it is allready dead and thats why they dont care.