> Their biggest perk is they can move around/get around the maps much faster than the other classes. Would love a good foot race. Not sure what the warlock has speed wise other than the shift mechanic, but I always pass them in dungeons with my fighter when they run out of stamina.
I haven't PvPed for a very long time. For me to even consider touching it again would mean there would have to be a casual, non-endgame version of it to play as my characters. The idea of playing as anything else is not necessarily bad (If the rewards are there), but just seems more like a once in awhile event thing IMO. I…
Sitting and watching the queue go up to 8 or 9 and then just failing to get enough ppl sux. Persistent pvp map where ppl can join or leave when they want is key. It might not be ideal, but if you have to play with less players until enough join to get a good match is better than watching the queue fail over and over. When…
New maps and modes. Same two maps with only domination is incredibly stagnating. I know it has been said that they wanted to balance things before this would happen, but why? What effect does that have on putting more variety in maps played on? I can see it having a small impact on a new mode, but I'm willing to work with…
Yes, I have done that, also reinstalled game, signed out and back into my account, etc. Really don't want to initialize my system. This started after last patch on Tuesday, think I will wait until tomorrow for live chat support and see what they say, or for Tuesday patch.
Paying to raise these things for pvp has created a well balanced, healthy and thriving community where you can jump in at any time and have a great match. I'd rather pay for new maps and modes, or a pvp system completely separate from pve.
Name: Susie Sixtoes Race: Halfling Class: Devoted Cleric Susie grew up in an orphanage in Luskan (or insert city here). When she was very young all the other children would pick on her because she had six toes. Susie would always laugh and brush the harsh words off, but deep inside it always bothered her. One particularly…
I believe another possible solution here is to take an opposite direction and make PvP take place on persistent maps you could have access to only from the trade of blades and would reset when matches end. Teams stay, maybe shuffle at times. A map could start as low as 1 v 1 and work up to 10 v 10 as ppl join. This would…
Movement has always been one of the most powerful (if not THE most powerful) abilities in PvP. Unfortunately monks aren't on the list, or druids who are immune to movement debuffs. Hmmm... But hey, we got GFs that can buff move speed, and TRs that move faster when stealthed, what more do we need?
Well, let's take some time off releasing new classes so we can balance the classes that we already have. Hmm, maybe some new classes (not new really, absent core classes that should already be there) can balance the issues at hand.
You can turn off the filter at the top so you can see everything that you can make from whichever profession you are looking at. And, leadership is extremely slow leveling, if you still need to open profession slots I recommend leveling something else first.
Yes, was not very clear on what I meant with the chaotic statement. Before I begin though, I want to reiterate that I am very much for your rainbow comp idea. I think it can provide a better experience all around for everyone. I am not being sarcastic about that. So, if there is a surge in ppl PvPing with the new changes…
I like the idea of rainbow queues. However, it goes against the more anarchist/chaotic mentality that is NWO PvP. Giving access to everything for everyone would include all possible team comps. Which might not necessarily be a problem if certain classes had decent checks and balances from other classes. Is there a class…
"Druid and Monk are basic D&D classes that have been in the game since at least as far back as 1st Edition Advanced Dungeons & Dragons (1978)." - @grimelfhero I believe Druid was introduced in BECMI Companion set and Monk (Mystic) in the Master set. If you wanted something Bardish, you could take heavy lore/music skills…
Well, there are no traps for them to find and disarm before they kill their teammates, no locks for them to pick that could get everyone more treasure or lead the party through a short cut to another area on the map, can't pick pockets...wait, can't do that in pve either. So not a thief, not a rogue, stuck in assassin mode…
Core classes need to be first, before prestige, before lvl cap raise, and (I have to agree with @grimelfhero) before making mods with new zones. I have plenty of alts that have plenty to do for a few mods as well. I miss every class that is not available (with the exception maybe of the barbarian, GWF has the feel of a…
Having core classes to play is more important to me than having new areas to adventure in. Though I do have a favorite to vote for, I can't argue here which should be next when a game with "DnD" as it's model should give access to these classes from the get-go. 12 mods later we should be debating subclass or prestige…
I would hate to see PvP scrapped or made obsolete. And where I do see premades, stomping, farming stats or currency, as probably the biggest barrier now, from what I have gathered reading what the long time players have said, it wasn't always this way. Would have been great playing during this "golden age". You do the same…
Can you see matches in progress on Xbox? I've seen PC ppl post that you can search and see this, or at least something like that, can't remember for sure. It would be a nice addition, and a great time saver if we had this option.
@ravenskya Wish my time meshed with you all. I am EST as well, but I'm a 3rd shifter and just got done with 3 great matches, all ending around 1000-700, it is a good experience. But it is still hit and miss day-to-day, and I could probably name the same names you are talking about. My best advice at this point is either…
"2 strong players on 1 team if they are matched randomly or not.. appear to be a premade to people on the other team regardless if they are or not .. perception is reality .. that is why pvp is dead" - @kalina311 I think this is very true, but not the only reason it is dead. From this perception also comes another that…
I don't think it is so hard, everyone just wants to whack each other with BiS gear. Some class paths could have mounts available, others wouldn't. Some could even be allowed companions if that would help them be more viable. Access to some enchants/enhancements only to certain class paths, etc, etc. Naked PvP to me means…