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  • The real issue are Red Dragon Glyphs in PvP. What this fix does is ruining Black Dragon Glyphs in PvE for Guardian Fighters while not really adressing the issue with the Red ones on abilities with multiple hits per second in PvP. Please reconsider this and think of a way of balancing PvP without HAMSTER over PvE.
  • I can attest to this since I basically did the same in order to find out if the set works and whether it counts for ITF. So yeah, the bonus works but is not displayed in the character sheet.
  • Feedback: Nightmare Wizardry While I appreciate putting this talent into tier 3, I strongly disagree with swapping it for Energy Recovery. There is no valuable tier 2 talent now that I would consider picking because both Energy Recovery and Unrestrained Chaos are terrible for any PvE build. Picking between talents that are…
  • My apologies for the "lifedrinker on DC"-nonsense, mistook you for some else who started that... Regarding the Lightning though, this was your post: And it's a very misleading one, since the video you were referring to did not prove anything at all. Of course I'm being picky when it comes to testing and providing "proof"…
  • No idea why you keep bringing up a PvP DC in a PvE Warlock thread o.0 To quote myself again: The ACT is non-conclusive and the test only shows interaction between the enchantment and the daily power. It does not give a comparison between different enchantments or powers. Besides, the video has a major disadvantage: He is…
  • Looks like a placeholder to me... -"increases the damage they take by 0% for and Healing your for 0 for" tells everything one needs to know -Most class artifacts on the previewserver were placeholders aswell, back when they were initially introduced before mod 3 -I can't finish the Vault of the Nine quest either
  • Without ACT values, data from a lvl 60 character, testing it in a dungeon environment and the confirmation that this is intended and will stay in the game, we can not conclude anything from this short video. It looks like an unintended interaction on a very limited amount of target, calling it OP and Lightning the way to…
  • Vorpal for healing? o.0 We're still talking about PvE DPS here, right? I already did a test on the value of Lightning compared to Vorpal and the latter blows the competition out of the water when it comes to personal DPS. I'd like to see something that proves me wrong, searching for "rustlord's tyrannic storm" did not…
  • Lightning? Are you crazy? The weapon enchant is determined by your personal DPS. If you are among the very best players of your group and consistently top 2 in your group, go for a Vorpal. If you are not finishing the runs in a top spot, take the Plague Fire and help boost the overall damage-output of your group. And…
  • Well, that is only partly true. The main reason for the Wild Hunt Rider being that good is the amount of encounter-hits a CW can achieve over the course of a dungeon. It's not necessarily tied to Steal Time. Other encounters with a large amount of hits (AM Sudden Storm, AM Conduit of Ice, Steal Time) are usually what…
  • When it comes to the (probably) best load-out for artifacts, I would/will go for a combination of GWF, DC and either Vanguard Banner or Kessel's Spheres. I would not recommend staying with a Lantern too long, as neither Crit nor ArPen is worth stacking beyond a certain point and Power will still be king in the end. For…
  • The same is true for the Sharandar campaign aswell...
  • This is a funny thread... The OP talks about PvE and everyone responding talks about PvP. Here's something for you: There are people who don't give a **** about PvP. @OP: While I do agree that DC don't need any more nerfs and neither do HR (just a little rework) I disagree with basically everything you said in your whole…
  • We have tested Rousing Warmth and Winter's Bounty thus far. Rousing Warmth: The boon does not procc from regeneration or lifesteal. It does, however, procc from Astral Shield and Astral Seal. ICD seems to be around 1 minute which makes it utterly useless for basically every class. Winter's Bounty: We did not experience an…
  • It IS kind of interesting that those massive issues with lag and rubberbanding only appeared after mod 3. All was fine until then but since that fateful day there has not been a single day without problems. We're now at the point that people in our guild are rapidly losing interest because the most interesting dungeon…
  • Out of the many problems that I stated only 2-3 are really covered by what he said in his post: -Encourage using block -Group DPS buff -Other form of utility Everything else was quite different... I especially disagree on Threat Generation being a major problem for the GF. It is not! You can manage to maintain the threat…
  • I am not really sure how you got those ideas or who of your team tested the GF thoroughly and came up with those problems. Threat Generation and Blocking/Healing not being an interesting enough synergy are the least of all GF problems. In fact, I will go as far as saying that threat generation is no problem at all as long…
  • Balance Feedback: With the lack of any information on how the CW will get changed I can not really provide any feedback of value regarding the balance between the classes. So far the discussion in their respective threads have been: Dude 1: "These nerfs are going too far, everything will suck in comparison to CWs" Dude 2:…
  • With that in mind you need to bring Destroyer DPS down to ~50% of it's current value while keeping Sentinel DPS roughly the same and buffing Instigator DPS. Right now you are nerfing Sentinel and Instigator DPS while trying to keep Destroyer DPS roughly the same. This is not solving anything, to be completely honest. In…
  • The proposed changes to the GWF are a nerf overall for both the Sentinel AND the Destroyer. I am currently playing an Iron Vanguard Destroyer with a perfect vorpal and 16k+ GS with a focus on PvE so please keep that in mind while reading my feedback, which is meant to be a feedback for PvE alone. Deep Gash: On the live…
  • Please reconsider this, this is a massive nerf to the coin that might make it entirely useless to a fair amount of people. I already have healing potions, greater stone of health and the potion of heroism in my available 3 slots. I really don't want to swap the coin and potion of heroism over and over and over again in…
  • I can not agree with that statement regarding the DC... It might be true for the way most people play a DC (mostly healing) but a decent amount of clerics started to play the class as a dps/debuff hybrid. With Linked Spirit, Divine Glow, Hollowed Ground and maybe even the High Prophet set or a Terror Enchantment a…
  • Until they resolve the issues with a lot of people not receiving the stone although they were eligible, I'd refrain from purchasing ZEN based on promotions. A fair amount of players from my guild got that promotion, purchased the ZEN and not one of them received the stone as of yet.