^this Even if they removed knockback that would mean only 1 person could dps the boss while everyone else is on Adds. Even then 2 CW over that 1 GWF would be even more desirable to keep singularity loops and peels.
ok so after doing a CN run with your build I can conclude that it is viable but extremely clunky. However, the main thing that I noticed is that RS cannot hit past a certain number of mobs. It appears to have a max number of targets of around 5 (need to test this further). In which case making this build even less…
isn't defense reduction all multiplicative and does ArP apply first or after their defenses are reduced? I agree that CON is bugged or not working properly, the tooltip should be changed.
Dude! Read the context what you are saying and what people are saying. It does not match up! And yes Reaping Strike is terrible at PvP, the people here are arguing that Reaping Strike is better than Sure Strike for PvE in both AoE (thats a given) and in Single target DPS when specced for it.