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erasing the GWF

vortix44vortix44 Member Posts: 680 Bounty Hunter
edited June 2013 in The Militia Barracks
Cryptic erases the GWF class and gives a respec coupon to the existing ones.
English is not my first language.
Post edited by vortix44 on
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Comments

  • serpentttserpenttt Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 77
    edited June 2013
    What if both options are garbage? Gwf is hardly beyond repair.
  • xratasxratas Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 153 Bounty Hunter
    edited June 2013
    serpenttt wrote: »
    What if both options are garbage? Gwf is hardly beyond repair.

    GWF is not beyond repair, but his reputation might be.

    Best solution would be to publicly patch it completely OP then ninjanerf it to reasonable levels after week or so.
  • asdfasdfgfasdfasdfgf Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 237 Bounty Hunter
    edited June 2013
    Hi. Speaking on behalf of the few 'geared' GWF's there are, we're fine. Sure, you'll bang your head against the wall 1,000 times in the process of getting geared but after that it's all gravy.

    While CW/TR can 2shot right off the bat in PVP, GWF's take a bit of elbow grease to make it work. I am perfectly content with the class after playing it since launch.

    Signed,
    2/2 CN GWF.
  • serpentttserpenttt Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 77
    edited June 2013
    asdfasdfgf wrote: »
    Hi. Speaking on behalf of the few 'geared' GWF's there are, we're fine. Sure, you'll bang your head against the wall 1,000 times in the process of getting geared but after that it's all gravy.

    While CW/TR can 2shot right off the bat in PVP, GWF's take a bit of elbow grease to make it work. I am perfectly content with the class after playing it since launch.



    Signed,
    2/2 CN GWF.

    I am running the poor man's version. Zerker 2/4, warlord 2/4. Enjoy every minute of it, and that's with only rank 5 and 6 enchants at the moment.
  • th0rfinnth0rfinn Member, Neverwinter Beta Users Posts: 119 Bounty Hunter
    edited June 2013
    asdfasdfgf wrote: »
    Hi. Speaking on behalf of the few 'geared' GWF's there are, we're fine. Sure, you'll bang your head against the wall 1,000 times in the process of getting geared but after that it's all gravy.

    While CW/TR can 2shot right off the bat in PVP, GWF's take a bit of elbow grease to make it work. I am perfectly content with the class after playing it since launch.

    Signed,
    2/2 CN GWF.

    How you do 35k Reaping strike?

    Signed,
    nub 10.2k GS GWF
  • chronomancerchronomancer Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1,223
    edited June 2013
    This thread is bull. GWF is not beyond hope.
  • atompenguinatompenguin Member Posts: 93 Arc User
    edited June 2013
    Yeah. Both options suck.

    So neither.
    -Campaign: Spells and Coin
    --Part 1: Spells and Coin (NW-DHM3XQVQK)
    --Part 2: A Blind Eye (NW-DI3QTHZGJ)
    --Part 3: Dodo's Dinner (NW-DHPA8O253)

    -One Shots
    --The Wizard of Eldeur (NW-DRKQNE4S7)
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited June 2013
    serpenttt wrote: »
    What if both options are garbage? Gwf is hardly beyond repair.

    This. I'm lvl 60 current GS of 9.7. I do just fine in epics, completed five in the past three days, so don't tell me it's broken. I spent NO money, either. Just read the stats and figure out what works. Main problem I've seen is too many GWFs using the skills every other one does but which generally do NOT work. SS is one of them. Worthless.
  • churchilligcchurchilligc Member Posts: 175 Bounty Hunter
    edited June 2013
    I can't help but feel anyone who says GWF is fine is a bad who is fine with being carried.
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited June 2013
    I can't help but feel anyone who says GWF is fine is a bad who is fine with being carried.

    You're an idiot, dude, and I think I know who you are in-game, who happened to be one of the worst CWs and most annoying, rude players I've ever had the chance of being around. Every class carries each other in epic dungeons. There are very few single-players who can run a dungeon alone, let alone in a party of 3 or 4 without a cleric, but no cleric can usually survive without help from a good GWF on adds and a TR on the boss. Saying GWF is a "carried" class is a **** joke. Just need to know how to play it. I agree, it's clunky, needs a bit of a fix here and there, but I'm doing just fine with it. Saved two parties from the brink in two epics, so, yeah, I wasn't carried.
  • asdfasdfgfasdfasdfgf Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 237 Bounty Hunter
    edited June 2013
    th0rfinn wrote: »
    How you do 35k Reaping strike?

    Signed,
    nub 10.2k GS GWF

    CWx2 DC TR GWF

    Enfeeble from the mobile CW, double stacks of GPF from TR and GWF with SotS single target on Dracolich.
  • exiler1sexiler1s Member Posts: 13 Arc User
    edited June 2013
    This. I'm lvl 60 current GS of 9.7. I do just fine in epics, completed five in the past three days, so don't tell me it's broken. I spent NO money, either. Just read the stats and figure out what works. Main problem I've seen is too many GWFs using the skills every other one does but which generally do NOT work. SS is one of them. Worthless.

    GWF just needs a small push to be useful. Are you using reaping instead of SS?
  • churchilligcchurchilligc Member Posts: 175 Bounty Hunter
    edited June 2013
    You're an idiot, dude, and I think I know who you are in-game, who happened to be one of the worst CWs and most annoying, rude players I've ever had the chance of being around. Every class carries each other in epic dungeons. There are very few single-players who can run a dungeon alone, let alone in a party of 3 or 4 without a cleric, but no cleric can usually survive without help from a good GWF on adds and a TR on the boss. Saying GWF is a "carried" class is a **** joke. Just need to know how to play it. I agree, it's clunky, needs a bit of a fix here and there, but I'm doing just fine with it. Saved two parties from the brink in two epics, so, yeah, I wasn't carried.

    So mad, lol.

    Let me help you out.

    1. Not a CW

    2. Every class doesn't carry each other:
    a. You always need a DC.
    b. Sometimes, you always need a CW (And I only say this because I haven't seen 5xDC beat CN yet, but I know it's been attempted)
    2-1. A CW on adds is infinitely more useful, powerful, and capable of dealing damage than a GWF on adds. Their CC is better, their damage is better, one CW can CC any dungeon by themselves.
    a. Complains about CW "knocking mobs off cliffs" are irrelevant - if they didn't, they'd still outdamage a GWF.
    b. A good GWF can perform this role in some dungeons (because their difficulty is zero), but if I had to run without a CW (outside of CN) I would prefer a second cleric, third cleric, or Guardian Fighter because they all CC and wrangle adds better than a GWF.
    c. All of these classes CC and do damage in ways that do not synergize with a GWF. In order for a CW to work with a GWF, they have to gimp their damage output so a GWF feels special because there are numbers on the screen.
    3. A TR is not necessary to beat any dungeon, but a TR is an efficiency choice. Because their single target is so powerful they speed up the runs.
    4. Any time you are saving a run on GWF, remember two things:
    a. If you weren't there in favor of a better class (CW, GF, TR, DC) then the run likely wouldn't have needed to be savde.
    b. They are probably terrible players.


    You're welcome, glad I could help.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited June 2013
    So mad, lol.

    Let me help you out.

    1. Not a CW

    2. Every class doesn't carry each other:
    a. You always need a DC.
    b. Sometimes, you always need a CW (And I only say this because I haven't seen 5xDC beat CN yet, but I know it's been attempted)
    2-1. A CW on adds is infinitely more useful, powerful, and capable of dealing damage than a GWF on adds. Their CC is better, their damage is better, one CW can CC any dungeon by themselves.
    a. Complains about CW "knocking mobs off cliffs" are irrelevant - if they didn't, they'd still outdamage a GWF.
    b. A good GWF can perform this role in some dungeons (because their difficulty is zero), but if I had to run without a CW (outside of CN) I would prefer a second cleric, third cleric, or Guardian Fighter because they all CC and wrangle adds better than a GWF.
    c. All of these classes CC and do damage in ways that do not synergize with a GWF. In order for a CW to work with a GWF, they have to gimp their damage output so a GWF feels special because there are numbers on the screen.
    3. A TR is not necessary to beat any dungeon, but a TR is an efficiency choice. Because their single target is so powerful they speed up the runs.
    4. Any time you are saving a run on GWF, remember two things:
    a. If you weren't there in favor of a better class (CW, GF, TR, DC) then the run likely wouldn't have needed to be savde.
    b. They are probably terrible players.


    You're welcome, glad I could help.

    Seems the GWFs you run with have yet to realize the full potential of GWF.
  • voltz46738voltz46738 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 58
    edited June 2013
    Both bad options.....been playing GWF since the Rise and Nerf of it and yet to slow down. Have 2 GWF's on different servers. They just need a little love.

    DCx2 / TR / CW / GWF = Win
    CWx2 /TR / DC / GWF = Win

    Run both combos in DD's all the time with decent speed and no issues. I usually can beat out the TR/CW once and while depends on how geared and knowledgeable they are of the fight and there class.
  • mungo112mungo112 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 25 Arc User
    edited June 2013
    Small buff aoe damage for GWF.
    Small nerf aoe damage for CW.
    Small buff AC on cloth armor or passiv def/ac buff skill.
    Buff threat for GF or threat scales with defense.
    Small nerf burst single target damage for GF.
    Lower threat for DC.
    TR is fine.
  • judicasjudicas Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 156 Bounty Hunter
    edited June 2013
    voltz46738 wrote: »
    Both bad options.....been playing GWF since the Rise and Nerf of it and yet to slow down. Have 2 GWF's on different servers. They just need a little love.

    DCx2 / TR / CW / GWF = Win
    CWx2 /TR / DC / GWF = Win

    Run both combos in DD's all the time with decent speed and no issues. I usually can beat out the TR/CW once and while depends on how geared and knowledgeable they are of the fight and there class.


    let me rewrite this for you
    DCx2 / TRx2 / cw = 1/8 the run time and safer
    cwx2 / TRx2 /DC = 1/16 the run time and safer


    DCx2 / TR / CW / GWF = team carries GWF
    CWx2 /TR / DC / GWF = team carries GWF

    There is NOTHING a GWF can do that cannot be done BETTER by someone else. Before you reply with ohh but i can do blah blah blah....
    try playing something else get it to 60 get 2-3k LESS gearscore than the GWF and then try... just TRY and tell me that GWF are still ok. The best geared GWF can only hope to compete with a mediocre geared other class of the same skill level. I did say same skill level, if you are coming even close to another class in dps they are
    1. semi or completely afk
    2. HAMSTER
    3. a mix of the above.

    To top it off the only way you can get your (decent) numbers is by gimping another 1-2 classes that could be doing something else. A GWF only brings SUB-PAR limited target dps to the table, you can swap it out for CW/TR/DC for either more AOE dps and control, insanely more dps + dodging or hell, im a god and cant die because of 2-3 DC. I have a GWF and a TR, my wife has a CW and a DC, guess what class she auto kicks from parties once she hit 60? guess what most people ask for in groups for dungeon runs? I asked her why they can do damage... she flat out said no they can mop up but if i want damage ill bring a TR or CW then i dont have to worry about mobs swarming me as a DC. Ive seen alot of groups that just forego the last spot and 4 man dungeons alot just because they can sell the loot to some poor GWF if something drops and its about as easy to do the dungeon. GWF are asked for 11k+ GS for tier 1 dungeons everyone else... bare minimum. yup that says that they are fine right.... if you for any reason bring a GWF to a party at this point in time it is simply because you either A. could not even bribe another class in coming or B. its your friend and you can afford to carry them.
  • voltz46738voltz46738 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 58
    edited June 2013
    Comment Deleted
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited June 2013
    judicas wrote: »
    let me rewrite this for you
    DCx2 / TRx2 / cw = 1/8 the run time and safer
    cwx2 / TRx2 /DC = 1/16 the run time and safer


    DCx2 / TR / CW / GWF = team carries GWF
    CWx2 /TR / DC / GWF = team carries GWF

    There is NOTHING a GWF can do that cannot be done BETTER by someone else. Before you reply with ohh but i can do blah blah blah....
    try playing something else get it to 60 get 2-3k LESS gearscore than the GWF and then try... just TRY and tell me that GWF are still ok. The best geared GWF can only hope to compete with a mediocre geared other class of the same skill level. I did say same skill level, if you are coming even close to another class in dps they are
    1. semi or completely afk
    2. HAMSTER
    3. a mix of the above.

    To top it off the only way you can get your (decent) numbers is by gimping another 1-2 classes that could be doing something else. A GWF only brings SUB-PAR limited target dps to the table, you can swap it out for CW/TR/DC for either more AOE dps and control, insanely more dps + dodging or hell, im a god and cant die because of 2-3 DC. I have a GWF and a TR, my wife has a CW and a DC, guess what class she auto kicks from parties once she hit 60? guess what most people ask for in groups for dungeon runs? I asked her why they can do damage... she flat out said no they can mop up but if i want damage ill bring a TR or CW then i dont have to worry about mobs swarming me as a DC. Ive seen alot of groups that just forego the last spot and 4 man dungeons alot just because they can sell the loot to some poor GWF if something drops and its about as easy to do the dungeon. GWF are asked for 11k+ GS for tier 1 dungeons everyone else... bare minimum. yup that says that they are fine right.... if you for any reason bring a GWF to a party at this point in time it is simply because you either A. could not even bribe another class in coming or B. its your friend and you can afford to carry them.

    Sounds like you run with GWFs that do not know how to balance stats.
    Also shows that your wife wears the pants. O.o

    The only thing that really needs polishing is some increased single target DPS.

    Either we get a buff or TRs and CWs will get a nerf to more align the classes.

    Also a GWF can snap grab aggro with his SLAM/Roar provided he is smart enough to stack some life steal for threat...you do realize healing is threat right? RIGHT??? Well I can see in your post you know about healing threat...

    Regardless you and your wife sound like you hate GWF.
  • voltz46738voltz46738 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 58
    edited June 2013
    judicas wrote: »
    let me rewrite this for you
    DCx2 / TRx2 / cw = 1/8 the run time and safer
    cwx2 / TRx2 /DC = 1/16 the run time and safer


    DCx2 / TR / CW / GWF = team carries GWF
    CWx2 /TR / DC / GWF = team carries GWF

    There is NOTHING a GWF can do that cannot be done BETTER by someone else. Before you reply with ohh but i can do blah blah blah....
    try playing something else get it to 60 get 2-3k LESS gearscore than the GWF and then try... just TRY and tell me that GWF are still ok. The best geared GWF can only hope to compete with a mediocre geared other class of the same skill level. I did say same skill level, if you are coming even close to another class in dps they are
    1. semi or completely afk
    2. HAMSTER
    3. a mix of the above.

    To top it off the only way you can get your (decent) numbers is by gimping another 1-2 classes that could be doing something else. A GWF only brings SUB-PAR limited target dps to the table, you can swap it out for CW/TR/DC for either more AOE dps and control, insanely more dps + dodging or hell, im a god and cant die because of 2-3 DC. I have a GWF and a TR, my wife has a CW and a DC, guess what class she auto kicks from parties once she hit 60? guess what most people ask for in groups for dungeon runs? I asked her why they can do damage... she flat out said no they can mop up but if i want damage ill bring a TR or CW then i dont have to worry about mobs swarming me as a DC. Ive seen alot of groups that just forego the last spot and 4 man dungeons alot just because they can sell the loot to some poor GWF if something drops and its about as easy to do the dungeon. GWF are asked for 11k+ GS for tier 1 dungeons everyone else... bare minimum. yup that says that they are fine right.... if you for any reason bring a GWF to a party at this point in time it is simply because you either A. could not even bribe another class in coming or B. its your friend and you can afford to carry them.

    How did you ever pass ISTEP and English?

    Maybe it's time for you to put down the mouse and keyboard and start reading a few books a week rather than stroke you’re Epeen about playing an unbalanced game that is still in beta. Then maybe you will understand how to use correct grammar and punctuation maybe even learn how to build paragraphs.
  • captainlangercaptainlanger Member Posts: 0 Arc User
    edited June 2013
    the GWF and GF are pointless classes they need to be mixed in and made paragons of one class. i don't even know why they are called tanks and off-tanks cause they do neither. i'm really hoping there is going to at least be a class update with the big content patch that is coming or my GF will be taking a step back and i will be rolling ranger.
  • nowwithlimenowwithlime Member Posts: 12 Arc User
    edited June 2013
    I can't help but feel anyone who says GWF is fine is a bad who is fine with being carried.

    Either that or they are playing with bad players and that's why they think they are doing amazing. Sure playing with pugs I can out damage TR and CW all the time. Playing with my guild though and people that actually know what they are doing its really obvious that GWF needs work. Give us something damage or control. Cause atm we have neither.

    Heck I'd even take more innate tankiness and threat. Give me something that makes me feel more valuable as a team member. You don't even know how bad it feels trying to unsuccessfully pull trash off a cleric or CW.

    Yeah sure we have Takedown and things like that but nothing near as useful as Singularity every 10 seconds like CW or giants knock backs to throw entire waves off cliffs.

    Like are you serious that you think it's in the best interest of your party taking up that slot instead of having an extra CW, TR or heck another Cleric.

    Also don't get me started on Sprint being horrible. That lack of iframes and these hit boxes on some these red circles. Ill be a good 3 feet out of it and still get hit.
  • adozuadozu Member Posts: 477 Arc User
    edited June 2013
    option 1: 21 votes, 53.85%
    option 2: 22 votes, 56.41%


    ...something's not right here
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited June 2013
    exiler1s wrote: »
    GWF just needs a small push to be useful. Are you using reaping instead of SS?

    NEVER. Reaping is pointless. I have it maxed, but the charge time wastes time. You could be spending that stacking buffs via WS or WMS. And in PvP, HA. It's so obvious it's coming, I can move immediately out of the way when I see it.
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited June 2013

    1. Not a CW

    2. Every class doesn't carry each other:


    3. A TR is not necessary to beat any dungeon, but a TR is an efficiency choice. Because their single target is so powerful they speed up the runs.

    4. Any time you are saving a run on GWF, remember two things:
    a. If you weren't there in favor of a better class (CW, GF, TR, DC) then the run likely wouldn't have needed to be savde.
    b. They are probably terrible players.

    Agree on only a few points. Glad you're not that CW, because I'm still hunting them down. And I would end you. Don't agree on the carry thing, I've beaten several epics in the past week, and any time I lost in an epic, it's because the TEAM wasn't working well together, and that's what I mean. Yes, CWs are awesome for their pushing adds, especially in a fight like the epic spellplague boss, but it still comes down to a good team, otherwise the only argument against that is a player who is so geared it doesn't matter what's coming at them in the first place. For those of us still building gear and running T2s, the team is what counts. Doesn't matter how many adds a CW can deal with if the player behind it isn't good, and you can't argue against that. Don't agreed on the TR thing either, get aggro on the DC, have TR (even better with two of them), on the boss, CW dealing with mass adds, GWF or GF stopping adds near cleric, helping the rest of the party, cleric healing. That's it. Only other area I agree with you on, is most GWFs I've seen are, in fact, terrible players.
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited June 2013
    judicas wrote: »
    let me rewrite this for you
    DCx2 / TRx2 / cw = 1/8 the run time and safer
    cwx2 / TRx2 /DC = 1/16 the run time and safer


    DCx2 / TR / CW / GWF = team carries GWF
    CWx2 /TR / DC / GWF = team carries GWF

    Though I have to agree that a double TR or CW party IS going to be faster, and I play a GWF, I do not agree that the other teams "carry" the GWF. Most players who use the class just don't seem to know what they're doing in the first place. They go for it because they THINK it's going to be straight damage, an assumption that makes sense if you're thinking of how D & D originally envisioned the "fighter" class, but it's not. It works best with lots of mobs and stacking damage, but ONLY if the GWF player knows what skills to arm, otherwise it's useless in its current incarnation. Even then, I have to agree, other classes can and normally do more damage than the GWF. A good player can play it well, but it still needs some fixes to make the class system more workable overall. Again, I've been doing fine in T2s, but it depends on the party, specifically the players.
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited June 2013
    Either that or they are playing with bad players and that's why they think they are doing amazing. Sure playing with pugs I can out damage TR and CW all the time. Playing with my guild though and people that actually know what they are doing its really obvious that GWF needs work. Give us something damage or control. Cause atm we have neither.

    Heck I'd even take more innate tankiness and threat. Give me something that makes me feel more valuable as a team member. You don't even know how bad it feels trying to unsuccessfully pull trash off a cleric or CW.

    Yeah sure we have Takedown and things like that but nothing near as useful as Singularity every 10 seconds like CW or giants knock backs to throw entire waves off cliffs.

    Like are you serious that you think it's in the best interest of your party taking up that slot instead of having an extra CW, TR or heck another Cleric.

    Also don't get me started on Sprint being horrible. That lack of iframes and these hit boxes on some these red circles. Ill be a good 3 feet out of it and still get hit.

    It pains me, but have to agree with most of this. The only success I've been having really in PvP is one on one (with generally any class) or MAD assists. In PvE, I do well with groups of enemies and helping the cleric, but it's still obvious the expected damage you'd intuitively assume from a class called Great Weapon FIGHTER, is much below what it should be. Looking at 1st ed. AD&D, the TR is basically doing the damage you'd expect from the GWF. There's no doubt, class needs a buff, I'm still having fun with it, doing good runs in T2 dungeons, but there's still a lot of work to be done on it. Frozen Heart, for example, is nearly impossible without a good party, one player drops by accident or due to anger, and it's over.
  • lethoklethok Member Posts: 7 Arc User
    edited June 2013
    asdfasdfgf wrote: »
    Hi. Speaking on behalf of the few 'geared' GWF's there are, we're fine. Sure, you'll bang your head against the wall 1,000 times in the process of getting geared but after that it's all gravy.

    While CW/TR can 2shot right off the bat in PVP, GWF's take a bit of elbow grease to make it work. I am perfectly content with the class after playing it since launch.

    Signed,
    2/2 CN GWF.

    What do you do in epic FH against the final boss while the cleric kites the adds that dont stop spawning? Run in and out and use your encounters? How does that compare to what any other class can do?

    What do you do in epic karr final boss? those adds dont stop spawning either. so youre cleric drops the circle by the dragon and you do your aoe deeps hitting everything. most of your dmg is against the adds. the adds that wont stop spawning so it doesnt matter if they die. how does that compare to another class?

    Spider - same question on final boss.

    Im assuming you somehow CC these adds to keep them from ganking your cleric. How do you do that? Ive tried using daring shout, come and get it etc and failed. The little aggro ive gained, i think could be done much more effectively with a cw, no?

    Many of us are struggling to make this aoe class work. Big drawback are adds that dont stop spawning, so it doesnt matter about our leet aoe. Please share with us how you are handling this. There are a few of you that consistently post here saying everything is fine. I assume, reading between the lines, you are saying you are quite good at video games and smarter than the average bear. So please, share your wisdom with us common folk.

    id be completely satisfied with gwf if the adds werent bottomless. I am only decently geared and my deeps keeps up with the rogues and cw in most cases as i use the style of forsaken which has been working for me in dungeons. but when most of those deeps are on trash that spawns infinitely its giving us a skewed impression of our "Success".

    In closing, what Id really like to know from you few who say we are ok, is how are you taking those infinite adds off the cleric and justifying your spot over a cw.
  • lethoklethok Member Posts: 7 Arc User
    edited June 2013
    Either that or they are playing with bad players and that's why they think they are doing amazing. Sure playing with pugs I can out damage TR and CW all the time. Playing with my guild though and people that actually know what they are doing its really obvious that GWF needs work. Give us something damage or control. Cause atm we have neither.

    Heck I'd even take more innate tankiness and threat. Give me something that makes me feel more valuable as a team member. You don't even know how bad it feels trying to unsuccessfully pull trash off a cleric or CW.

    Yeah sure we have Takedown and things like that but nothing near as useful as Singularity every 10 seconds like CW or giants knock backs to throw entire waves off cliffs.

    Like are you serious that you think it's in the best interest of your party taking up that slot instead of having an extra CW, TR or heck another Cleric.

    Also don't get me started on Sprint being horrible. That lack of iframes and these hit boxes on some these red circles. Ill be a good 3 feet out of it and still get hit.

    I agree with everything this guy says.
  • judicasjudicas Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 156 Bounty Hunter
    edited June 2013
    voltz46738 wrote: »
    How did you ever pass ISTEP and English?

    Maybe it's time for you to put down the mouse and keyboard and start reading a few books a week rather than stroke you’re Epeen about playing an unbalanced game that is still in beta. Then maybe you will understand how to use correct grammar and punctuation maybe even learn how to build paragraphs.

    Very well, if you prefer me to type more like a prick to get my point across i am able. Unlike you it is not a fact that i am unable to type in a manner that shows my education it is the fact that i am unwilling. In other words just because someone types something after being up for 30 hours do not attack the post. Read what they are typing, since I made it so obvious to understand, and comment on that instead. If you are unable to find something to say regarding the class then do not respond at all.

    Now Tarmalen, it is not a matter of who wears the pants as i also autokick them. It really is a simple matter, the only reason to bring one along would be that you are unable to find anything else. I like the look of a GWF and would love for them to be usefull. Unfortunately at this point in time groups are better served by any other class in the game. I would love for a GWF to be a viable option, but in the current state of the game there is no place for them.
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