Hey all! I wanted to wrap this thread up with a summary here. These have been fixed with the PC build live now, and so will be fixed on console as well when that goes live. The Primal One Collect a Primal armor set https://www.trueachievements.com/a240490/the-primal-one-achievement The Pilgrim Collect a Pilgrim armor set…
Hello all! I share in your frustration that more issues keep being found and I apologize for the slow process. I'm going to try to shed a bit of light here and also give an update on the current list of issues. In general, when I put in a fix, we're targeting different patches for release based on when that fix goes in and…
Sincere apologies for these Achievement and Trophy issues. I am looking into them now. A fix will be coming in a future patch for Daily Affirmation, and I will update here as I look into the rest. Thank you for these reports and patience!
We have retained something like the overflow xp system for post-level 20, where killing mobs gives a 'progress' currency for some nice rewards. Right now though for leveling it is generally true that you only need to kill whatever the questlines ask of you.
Thank you for these reports! The audio work for M21 is in progress right now so the unvoiced and mismatched lines should be getting fixed in the coming weeks. Keep the reports coming though so we don't miss anything! Thank you for your patience!
This is a great list! We appreciate you taking the time to clarify and add to it. We won't be able to add everything, but I am going to follow up on what we can do so stay tuned! Thank you!
This should be fixed in the next build! In the meantime you can progress past the step if you can dash all the way out of the effect area and not get hit at all. Apologies for the inconvenience and thank you for the report!
The fog and prop changes in Neverdeath were intentional to help with performance in the map, but the missing Barovia trees are a real issue that we are investigating. Thank you for the reports!
You are right that changing them is not easy! We worked with Microsoft and Sony well ahead of time and our intent is that no trophies or achievements become impossible from these changes. Some, like Legendary Hero for reaching 70, have been changed to reflect the new leveling. Others that refer to vaulted content have had…
The leveling Adventures introduced some new tutorial missions into the flow so everyone will have some short tasks to complete before those Adventures are finished. As well, some optional content in the old flow became required which will explain any other missing completions. In all cases you should be able to use the…
We have many more communications coming soon that will cover these kinds of details, but yes we have reworked Acquisitions Incorporated into an Adventure, as well as Maze Engine. That means no more weekly hauls or grinding repeatable missions, and you will get any missing boons when you complete the Adventure and claim its…
We have tracked down the issue with the door to Lulu's room being inaccessible. Terramak has informed me that we're aiming for Friday for the fix but hope we can get it out sooner than that! Thank you for your patience!
We have tracked down the issue with the door to Lulu's room being inaccessible. Terramak has informed me that we're aiming for Friday for the fix but hope we can get it out sooner than that! Thank you for your patience!