1) At no point did mention the whole class being broken or unplayable. I DID stress my feelings on the loss of effectiveness of 2 Daily Powers. 2) Again, no breaking mentioned but loss of effectiveness. 3) Oh I don't think it's solely but I think it is always more of a major than minor driving force 4) The reduction in…
Hey, I deleted my previous post when I re-read it and saw I was being an *** and greatly exaggerating while posting one that I hope will better explain my view. But every once and a while, yeah you get stuck in that group where you're the only one on the boss, it sucks but it happens.
Whoa there, settle it down with the rage post. I think you're missing my point. 1) Nothing is being broken and the class is anything but unplayable. 2) You're absolutely correct about SE it CAN still hit hard. My preference just happens to be Lurker's and I don't really like any of the other Daily powers, they still DO…
You're correct, 1v1 is a lot easier to avoid them. However this is more directed at people that just stand still in the middle of a battle. I don't know how many times I've used stealth right in front of someone and they just turn to someone else and attack them; standing completely still mind you, until I kill them. As to…
So instead of actually doing a full fix on the Guardian Fighter class, you partially fixed it and broke the three classes that were working (CW, DC, TR) so the GF wouldn't seem as bad? How about "fixing" some of those dungeons that have a bazillion adds. I mean really, if you're going to go into some monster's home and…