Feedback: Armor sets Elemental Alliance Assault: Stats are shuffled instead of just slightly higher compared to Alliance Assault (less crit, more recovery and arpen); whereas Elemental Alliance Ward has the same stats as Alliance Ward, just slightly higher. Is this intentional? Elemental Elven Ward: Stats shuffled compared…
From what I've seen on preview, it's 4 hours total. The timer does count down while you're logged out. The 6th invoke gives you a 2nd celestial coin, meaning you can get a coffer every 3.5 days instead of every 7 days. Three different kind of coffers now, which all have the same description text still: Celestial…
For build questions, I'll defer to those who have a clue, see below. There is a discussion of PvP GF Feats and Powers here: http://nw-forum.perfectworld.com/showthread.php?658211-GF-Paragon-question-PvP&p=7840701#post7840701 Facecontrol (facexcontrol on these here boards) has target numbers for a fully geared GF, which are…
@mehpvpmeh, can I get a sanity check from you? I've gone to the Land of Spreadsheet with those numbers, and what I come up with is that in order to get 36k health and 1k tenacity (assuming those are Mod2 numbers, pre GWF artifact), then what I need to do is use all non-PvP (ancient) jewelry for the HP, and PvP…
That's a very good point. Plaguefire is a "go to" enchant in PvP for Guardians, because of the DoT it applies. If Aimed Shot gets cancelled by DoT, that's going to make HRs quite unhappy when they are faced with PF-wielding opponents.
@djarkaan Oh, absolutely. I'm not harping on Scott. I just liked the advice given, and thought others might, too. For all I know, this is extremely basic advice that native speakers already received in middle school. That comes with the territory for me.
I took a quick peak into preview, and what I saw was puzzling. First, tenacity goes way up. 840 tenacity on the armor alone. 540 on almost everything else, and 300 on the off-hand, for a total of 3,300. I guess that answers the question on whether tenacity will softcap around 900ish. Secondly, it's all deflect and…
It certainly feels like a bug. This is what happens: - KC goes through animation, all player movement / other powers stopped - Animation ends, however KC has not established the red "link" yet, this takes another second or two. During that time after animation completes and before link establishes: o Player movement is no…
It's, what, 5pm in Amsterdam right now? So, figure that you have to make dinner, help the kids with homework, give the wife a foot massage while she sips some wine, watch a chick flick with her -- 5 hours give or take, maybe 10pm, 11pm you'll be able to get some gaming in? Hey, you know your life better than we do, why are…
It's good to see some effort around PvP. I'd like to see Gauntlgrym tackled next. The entire design screams "retention" - guild-centered, and an onramp to PvP. That sounds like a good idea. Just that the reward for winning PvP is so outsized (access to T2 equipment), and will become even more important now, that everyone…