Me again, Before you question my post I do have a lvl 60 CW, DC, and GWF and have completed all dungeons even castle never. these are just idea's from someone who completed the game.
Seems to me that the best group to adventure with for end game material is, 2 cleric's(DC), 2 control wizards(CW), and a rouge(TR). The great weapon fighter(GWF) and guardian fighter(GF) are completely useless and are getting booted from queue's because of there uselessness and then you can't even join a game because of…