Why not ? Is there any particular reason, you just like to watch people jumping for half an hour into a wall and shouting "But, it was working just yesterday!" ?
What I would love to see in M3 is some Guild content. To be honest, beside group making, there is none it his game so far. Gauntylgrym only requires you to have a guild, nothing more. Some examples that might me considered : - We got campaigns, right ? Why don't you expand them into guild content ? Every member is making…
Just a remark : The fact that you don't fix the Valindra's Tower bugs (invisible walls, invisible portals, under texture fighting) is quite stunning. I thought, that would be the most alarming thing to fix.
I am not saying it isn't, but as Renegate you are quite forced to have more Charisma and increase your Combat Advantage bonuses which add to you when Nightmare Wizardy is active (Phantasmal Destruction). As Thauma, you are less.. opportunistic, more steady and flat +x% bonuses that do not depend on the situation, because…
I know, I have been posting there, but still there was no answer if this is bugged, or it is a tiptop error, that doesn't show in the description that there is a cooldown.
Question : For now, the Shadow Weaver set seems to have a maximal duration for the buffs (around 1,5 minute) and after that it goes on cooldown for the same amount of time. Can we have some feedback on this ?
Nevertheless if you build more Crit stat and get about ~40% crit chance the +15%crit sev and smolder on all criticall hits can make it up. You may have less reality, but on the other hand, more power. As a renegate build if I get a critical hit on Steal Time and manage to apply Nightmare Wizardy (another +15% crit sev) it…
@ Scannjer first of all you have utter respect for the analysis and diagnostic, great work. I also play as a Renegate and I am quite eager to make my Tiefling a fire wizard. Nevertheless I am quite puzzled about your choice of at-wills. As a renegate has more aoe/crit potential, would it be better to combine Magic Missiles…
No offence, but those are second degree bugs. In my opinion you should fix things like that asap http://nw-forum.perfectworld.com/showthread.php?497831-Dev-s-It-s-time-to-fix-the-game-breaking-High-Vizier-4-set-bug!
No new classes nor paragon until the end of the year ? In my opinion this could be considered as a shoot in the foot Cyrptic, the paragons should be of vital priority right now.
In the first place, thank you for this list and including my guild (Steel and Magic) in it. A description for the catalogue : Steel and Magic Shard : Mindflayer Guild Leader: Qatuin Guild Contact: Daemonsthere, Aye, Qatuin, Hatzu Guild Website: http://www.steelandmagic.pl/ Guild Currently Recruiting: Yes, all are welcome.…
Since last big patch Shadow Weaver seems to be working correctly. I can see the both buffs on myself each with 3 stacks. On the other hand, I still don't know which spells activate the effect (what is considered to be an Control or just Damaging spell, since all do damage, and apply some effects)
The truth is, speedruning is the exploitation of bugs, so you shouldn't be able to do it. The second campfire won't be active as long as you don't kill the first boss.
Well, thank you for your support ambisinisterr ;) Yeah cyresofbsgo , I have learned that the hard way: Had been pushed during the spellplague but instead of falling to the water, I've fell under the textures ans well, the mobs were there with full hp. ausdoerrt , I have just put a few examples, but what you are describing…
Figthers have problem in hi-end dungeons not because of the mages ability to control (weird by the way a Control Wizard that has to much Control ?) but the not working threat mechanics - a cleric causes too much aggro for most tanks to handle and therefore they are not so needed in groups. I assure you that when the aggro…
I would like to say a thing in defence of Maelstrom of Chaos. This is in fact the most powerful ability in the game yet (no, I don't mean the strongest or better, see the difference in a moment). Why ? Because it is the only spell in game that allows to stagger an opponent that has Boss Immunity, which means you have the…