Kinda the same. I was trading in the margins to make AD and then made a mass conversion from zen to AD since the gray area shrank to a 1 or 2 AD difference between buying and selling. The price per zen will inflate again eventually when everyone who amassed AD to trade for zen once the value drops decides it's dropped low…
If you think this is pay-to-win, you should go play Conquer Online, then the complaint would easily be proven as the truth. IMO, it's more pay-to-advance because there is very little that actually gives an advantage over same level players. You still have to level yourself to cap to use the best gear, the companions are…
I soloed most of it and it wasn't too bad. The adds are annoying, and some of the fights do require that you take them out quickly, but if you pull the boss away from its spawn room, and into a previous, before lowering its health to the point that it summons adds, they spawn but don't follow.
Oh god! Did you really just suggest that? I mean... Roddy Piper was cool back in the day but that movie was only good for a single line... and I'm sure you know what it is.
Its kind of funny how server downtime brings out a massive uproar of inner nerds. The community deteriorates from somewhat peaceable to a flurry of rants, flames, and argument for the sake of argument. Go outside folks, it's probably a nice day and sunshine does wonders for pasty complexions.
It's a matter of one's values. Though I agree, each has their own agenda, and I don't really mind if others choose to blaze through and skip content, in principle it is little different than buying a highly anticipated game, watching someone else's playthrough videos (or just the cutscenes,) and then telling your friend…
Playing with the Zen exchange, right now, is probably the quickest way to profit, and it should remain so until all the founder's AD funds have been exhausted, more of the population reaches max level, and the AH prices drop; but, like the stock market, you could be a mogul one minute and it could have you by the short and…
I fail to see the point of skipping the content just to reach the cap ASAP. That's like GameShark or ActionReplay in the yesteryear... 0155D8CF "Shweet. Level 100 Squirtle. PWNPWNPWN!". At least Pokemon forced you to play through even after plugging in easy mode.
The quest for it didn't work, so I ended up abandoning that much (could just be something to do with entering through the queue instead of manually,) but, even though the end chest didn't show a loot box, I did get items from it, they showed up briefly in the lower right corner of the screen when I looted.
On occasion, ******baggery is entirely warranted. If someone has actually been playing the game, and not doing something like power leveling through foundry, they should have discovered the answers to all of the questions they feel the need to ask. That, however, is the nature of MMOs and the nature of anonymity -- play it…
It's generally observed that MMOs do not wipe anything after closed beta, especially when cash to in-game currency and items (ie: item malls, subscriptions, etc.) has already begun. Open beta is, more or less, a partial or full release meant to stress test the servers and make sure it is going to run smoothly with a large…
150-200 isn't really "high latency", it's pretty average. 300+ : now that's high. I get between 100 and 180 consistently and live in the middle of the U.S. How far you are (physically) from the servers isn't really an issue, it's how the traffic is routed.
There's a portal from the city not far from the auction house and bank. It's a classic, blue, stargate looking, swirly in a stone arch; pretty hard to miss.
Indeed. I couldn't resist the urge. It was really anti-climactic, though. By looking down it seems like such a long distance, but it only takes a couple seconds before you reach gray matter and die.
On the one hand, I agree multiple use dyes would be much better. They should stay limited to a certain number of uses; although, I don't see anything wrong with having it single use as long as it dyes the entire piece of equipment (IE: armor is changed to red and silver or whatever.) On the other hand, go to Wally world,…
I think it was their way of making the game "harder". But it's, really, superfluous, to the point of being trivial, when the majority of the items in NPC shops are drops as well, or outclassed by drops. So, in the case of play-it-fast, get-it-now, PCs, it's purely monetary gain for PWE when someone is willing to empty…
If only the matching system were a little less derpity. The problem isn't that the CC's are OP, it just looks like it when a team of mostly rogues and GWF's get stuck against a team with a blend of 3 CW's and TR's and 2 DC's.
A lot and nothing. I had a sizable refund leftover from the closing of LoMA that I never used because I didn't want to play any of the other PWE games; so I just transferred that 10,000 some odd Zen to NW, bought a companion, bag, and some keys, with enough leftover to exchange for 300k AD. If you take into account the…
I feel the need to point out the use of "it lacks originality" as an argument when it reeks of hypocrisy. Consider that Dungeons & Dragons itself, beyond the first PnP concept is unoriginal. To further expound this point, you are playing a game that is loosely based on an edition of a game that had been adapted and…
It's whatever, IMO. Names are just names; and, if the inner fanboys want to recycle the names of their idols, so be it. It's really overdone and unimaginative (not just with FR names, but with the names of favorite anime and video game characters as well,) but to each their own; it isn't game breaking to see someone…