while I like this idea - it is a very simple thing to do (change one variable), what about all the other things mention over and over and over again in these threads/posts not including the many many bugs outstanding....sounds like a bribe to me here you go boys another carrot.....
Yes it would be nice to see a progression of small fixes than none at all. Also the risk of introducing new bugs is far less with small fixes than huge additions covering many things at once - NOT rocket science! At least then it would seam as if progress was being made. I myself play this game mainly for the foundry - if…
Can we get some sort of official list and time scale of intentions as to what if anything is/will be done, in the near future to fix/improve/upgrade or expand the foundry? Not too much to ask for!
I think most of us feel the same way, I know I do. Cant even get my own new quest to show up under subscribed! At the moment the Foundry seams anti-author and anti-player! And I will not stoop to bribery to get people to play them. ( I know my loss!)
Agreed....To make the foundry another cash sink would create a 2 tier set of foundries, those that had the new shiny assets and those that did not. Very quickly it would turn out that those that did wold be played and those that did not would not. So solves nothing. NO NOT THE WAY TO GO. We need a level playing field with…
So how long till we get: Better search results. Bug Fixes. Timers. Boss encounters. A reason to play the foundry's, and a whole host of things desperately needed. While I am grateful for an answer, remember actions speak much louder than the same old words.
While I agree with all of you in this thread - I fear that this will fall on large def ears/eyes. There have been several hundred valid suggestions as to what needs to be added etc - result nothing. Lets take Timers for instance - asked for since alpha - acknowledged by cryptic as a good idea - easy to implement - were are…
I see we had some new items for the foundry - but NO TIMER object - really how hard is it? Timers are the backbone of all modern OS's and programs - you know easy - Please implement one ASAP.
Teleporters have been bugged for ever - it's a nightmare to get them right - they are not consistent in there use map to map. Whoever coded them was out of there mind. They need to be re-coded to work consistently and as expected. The only solution is to keep adjusting the y coord until its correct - after doing this many…
Sounds fun BUT I think addressing the way people find quests (which is NOT working at present) needs URGENT attention first - Being able to tell better stories that people can't find to play is just not worth it. That being said - Anything that improves the authors lot is worth having. Good suggestion.
Here - I have given up making public quests now just making ones for my guild..... This current state if affairs has just about killed off this community - used to be many people posting all day long - now sadly not very many for reasons mentioned here and elsewhere and not a word from cryptic about the problem. R.I.P.…
Agreed we need a better system - main problem is that even if your quest is new say today or over a month old they still have the same problem - not seen in the lists unless they are lucky enough to have a high play rate and average. There are many excellent quests not listed and lost new and old. A simple next or more…
You know it's funny Cryptic say the foundry is an integral part of the game, yet here we are with legitimate concerns and no, I repeat no, acknowledgment of any kind by anyone - it's as if it has been swept under the carpet. Other non important things rate a comment but not this or our continued insistence that we need a…
It goes further.....even if quests rotate by what ever means when you do a search you only get a very small list to choose from-were is the next/more button to flip through the list. as to the new tag system total waste of programming time and space. Then if you are extremely lucky to have your quest listed there is little…