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What is the Arc Client?
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  • Or y'know - they could just *leave* like they do now - which is a heckuva lot fairer than finding artificial ways to keep underskilled/geared players in a match just for the benefit of the 'uber' players stomping them. Players that get spawn-camped can't compete - players that can't compete don't get any rewards - making…
  • How exactly is a 'surrender' button or being kicked out of a spawn point going to help a team that's hopelessly outmatched (through gear and/or skill)? All you're looking to do is maximize your glory for stomping newbie PuGs which honestly, is despicable. If you want a challenge, go play against premades, if you're just…
  • Thanks for that zaodun! I'll check them out! :) I agree - more choice for the players as to how they spend their 'Foundry time' would be nice - if a one hour quest rewarded the same quantity of AD's as 4 x 15 minute quests then I'd be more inclined to give longer quests a shot. The only problem with this idea is that…
  • I really believe that if what's important to Foundry Authors is story, atmosphere and ideas that there should be *no* rewards for playing Foundry missions (not even XP) - since a good Foundry quest is its own reward. Think about it - if a Foundry mission didn't award *anything* there wouldn't be a single 'grinding' map in…
  • Well, the thing you have to take into account is that the majority of the player base are those people in zone looking to run 'fast' dungeons during DD - if they run Foundry quests *at all* it's for the Daily - the actual content is irrelevant provided they can do it quickly. Scaling rewards *might* attract players to…
  • Uh - no. Why? Because I play this game to have fun - getting roflstomped because my team-mates are all sub-9k GS and have no clue how to PvP isn't fun for me - if you enjoy it then great but so long as there's an option for me to quit pointless matches then I will. Nobody's saying you shouldn't add your voice to the…
  • May I ask why you feel players need to be coerced into playing longer quests? I know a lot of Foundry authors have epic ideas for adventures but look at one of the most successful Foundry quests to-date - Bill's Tavern - it's successful because it's simple, fun(ny) and because it's short - people can blast through it 4…
  • Lots of threads about this already with as many against penalties as there are for. Does sound to me like you're ticked you haven't gotten your quota of pugstomping today though - maybe you should queue against premades if you want a proper match? I'm sure the Devs are looking into it - whether they do anything is another…
  • What gives you that impression? This nerf has never been about PvP which is *why* it wasn't a nerf to Perma-Stealth (which was still possible) - it's about Rogues soloing CN - Cryptic has little interest in balance or PvP (Tenes??) - the only time they make major changes like this is when something's <font…
  • Probably - but not the kind you'd want me to play. I'd just hit the farming maps until I got all the (hypothetical) gear I wanted.
  • "I know there's a Perma-Stealth Rogue around here somewhere..."
  • Whilst I agree that I'd like to see Clerics get a buff (CC resist please), that statement simply isn't true - I've 1v1'ed TR's, CW's and other DC's many times and won - if they're low geared/skilled then they're easy kills, the 'average' TR/CW is dead in a 1v1 with me - top tier players? Yeah, I'm probably going to die.…
  • We do have our moments :) Holy Resolve, Prophetic Action, a good Defence score and Soulforged can make a Cleric's life in PvP a lot easier. That said, it really depends on who you're teamed with - if they're capable and watching your back, a Cleric *can* be (almost) unstoppable in PvP - but getting the build and the…
  • Sadly my knowledge of FR is a little patchy which is why I have so much fun with the lore in the game :) I'd love to see a Dark Sun MMO at some point though (anyone remember Crimson Sands?) - so much potential! Tarrasques are pretty rare even on Athas but there's definitely more than one of them wandering the wastes :D Not…
  • Which is odd since the dual-stacking really *was* broken - I think the CD nerf was unnecessary though - all it's done is push Clerics towards cookie-cutter loadouts in PvE which is a shame. Righteousness continues to be a sore topic though since we're still the only class with a major built-in debuff - I wouldn't mind if…
  • Athasian Dragons please :) Tarrasques - pfft. :P
  • I'm gonna go with what all these others went with - they seem to know what they're doing :D Syglaeth Audark
  • What in particular strikes you as good for PvP? I was pretty underwhelmed when I saw these - the daily looked interesting but it's dispelled if a buffed team-mate takes damage :/ I didn't see anything there that'd make me sacrifice Foresight and Hammer of Fate in PvP...
  • The biggest issue people seem to have (based on what I see on the forums) is the focus on adding Zen-Store items over improving the game - it's rare that a patch goes by without something new being added to the store but bug-fixes and quality-of-life improvements are much thinner on the ground - they're there, but…
  • Malabog Castle! Particularly since the players that have done it say there's some new boss mechanics *excited!*
  • I agree - current cost to respec feats is way too high. Please reduce the costs on mount training (at least in line with the overpriced companion training) whilst they're at it.
  • Mostly Residuum, a few potions, and on my 8th box I got the Crown (which was what I really wanted) - I've just transmuted my (imo) ugly Miracle Healer's Helm into something more befitting a Princess of healing :)
  • A team I was in recently crushed the opposition causing several of them to quit - one of the remaining guys asked for some 1vs1's which I agreed to and asked the team to let him - they then proceeded to gank him every time he left the spawn. A huge number of PvP'ers are ******bags that get their kicks from stomping…
  • Make sure your Cleric knows this - Divine Armor and Sacred Flame (which we already have) are a good source of temp HP (if your Cleric's watching out for you and using Sacred Flame your increased damage should always be up).
  • As many as it takes to gain T2 gear, Rank 7+ Enchants and the instincts to dodge a stealthed Lashing Blade :/
  • Just checked which of the DC's existing abilities are Paragon Powers - so basically we'd be sacrificing: Hammer of Fate Prophetic Action Terrifying Insight Brand of the Sun Foresight (!) and Prophecy of Doom for... that??
  • Drat, I thought the new PP's replaced the entire ability tree - my bad. So that's it?? Weak. :(
  • We're only seeing a fraction of the powers/dailies/features that'll make the path so there's still room for surprises - the overall theme of what we can see has me a little underwhelmed though...
  • Those little Redcap trickster healers are horrible - we hates them!! :D