£5 to unbind an item, your having a laugh. Make it cheap as chips. This is the biggest problem with the game and why so many people have left, because people think everyone is made of bloody money and you get so little back for the money you put in. There is so much I would like to do, but it just costs far to much money…
Completely agree. And if you want some proper adventuring, you need to bring that kind of balance back to the game to make parties viable again for adventuring purposes.
I wasn't trying to pigeon hole the CW, I am trying to point out there isn't balance between all the classes as many of them are not needed in parties. Which is not what it is about. And yes, I have looked into and yes CW's can have different roles, the problem is, only one role is needed and that is DPS. Every class needs…
I was thinking the same thing. There is more to the OP than just balance. Thank you for pointing that out, as there is so much more than can do with this game that what we are seeing at the moment.
"I want my DC to uber heals and DPS and control and buffs and debuffs, because I am a modern gamer and I demand it. And in the brutal honesty, that is the biggest most damaging attitude to have in gaming and has ultimately run many games into the ground. " You do realise I was talking 3rd person, as if I was one of those…
Ummm because a control wizard is about controlling the battlefield not destroying it, that is what the DPS classes such GWF, SW and HR are for... It the class in game, not one I have designed.
I think creating real dungeons with traps, locked boxes, secret walls where thieving skills are required as you cant progress through to the deeper dungeons with out them.
But this is the kind of thing that has created 99% of the problems with balance (ie, classes being useful and needed by parties)... The solution has always been give out more DPS and everything will be better, I want my DC to uber heals and DPS and control and buffs and debuffs, because I am a modern gamer and I demand it.…
And this is the real problem, as well as the game descending, just get better gear.... That is it and that doesn't support a long term positive future for the game or the developers.
I would love to see a druid class, but until they sort out the bonding stones, regardless of what the new class is, it just going to be about a companion with 3x rank 12 bonding stones.
I am not talking about PVP balance, as PVP completely unbalanced at well.... It needs a whole lot of work... I hate PVP in actual fact, just for egotistical muppets. That said, they can be a very important part a the game as a vibrant PVP population, would still contribute revenues and funds to the game and make the game…
The point is there are better ways for them to earn money, they are a company and they have pay wages, pay bills and must generate income. It is not what they do, but it is the way that they do it. And they have taken the wrong path, rather than making a game with care and love that people want to invest in to keep going,…
Not even gonna bother trying, they completely nerfed the dragon hoard enchantments, RP rarely drop now. I am not prepared to grind my gear again... The only way to get Legendary is to pay a lot of money. So as far as I am concerned cryptic can suck my dirty... Cryptic have treated all the players like cash cows, disgusting…
How about making the game balanced so people can mix with different people and make new friends... You know, the community aspect of it.. But that is too hard for the developers to do, far easy to think of ways of <font color="orange">HAMSTER</font> people so they spend money on the game.
Because they only care about $$$$ and people keep handing over the cash supporting sloppy programming and a company taking the utter micky out of them. If this was a proper game, you would have adventuring at level 70, not one grind arena after another. You gring to get to level 70, then the adventure begins... But no,…
After spending up to $3000 on their characters, only to be screwed over again, because the developers think that they will all be happy paying out $3000 again. Especially when they barely fix any of the bugs in the game. The next mod should be called "We will not screw you over, but we will fix years of neglected bugs".
This is the way it is going to be. Anyone who doesn't pay $1000's will never get to use the legendary of higher artefacts. For four artefacts (main, off, belt, neck) so far, it is roughly 18 million refining points (4.6 million RP each). For 49,500 refining points you can pay 162,000 AD on the Auction House (one of the…