Instead of gaining AP while passively standing in combat why not give pips of 'stored' divinity like in Arbiter that I earn by healing an ally but have them disappear shortly after showing up- maybe similar to how the pips of empowerment disappear now. If Praying restores divinity and AP like you said that sounds like it…
I'm having the same problem. You can get the runes from doing HEs but I don't see an artifact that I need to turn it in. I got the runes but I don't have the artifact.
I'm considering high end content with boss phases where things are untargetable and thus I have only one at will that heals anything that I can use. I'm thinking from the perspective in which a healer, lets say in a dungeon like Castle Ravenloft is currently where the first and third boss is untargetable for periods of…
I just tried the dungeon. Most of it seems okay but I don't can't pick up anything about the final bosses mechanics at all. Either we somehow bugged the boss so he was untargetable and took zero damage or the mechanics to make him vulnerable that I don't know aren't working.
Is it Working as intended that NONE of the Devout healing spells actually give action points if you use them? That makes using dailies as a working healer nearly impossible. Also- Is there an intent to add a divinity mechanic for healing like there is for DPS?
What about in the lore when Strahd collected various texts from all over by way of his servants. Is it that odd that Semitic mysticism might actually make it to his library? The guy has been reading thousands of texts for presumably hundreds of years. I mean.. I used to play VTM too but to think Strahd hasn't read…
A couple of things: Most of my CR runs I have been Solo DC. Most of my CR runs have had multiple DPS. Most of my CR runs haven't been very troubled. I've ran CR just fine with 2x TR an OP and an SW while playing a DC. I've ran CR just fine with a GWF/TR/CW/HR as main DPS. Usually two tanks are nice in really tough content…
I've run CR all weekend. I love this dungeon. I actually feel like it's appropriate in difficulty given the setting. There are lots of mechanics to learn and that keeps things interesting. I appreciate the amount of detail and work that has gone into these new artifact mechanics for the dungeon and I think it's generally…
I know you guys have to do these streams while you're at work but it's the middle of the day on a Tuesday. How did you decide the time of these kind of events? It seems like many people wouldn't be able to attend.
I don't understand the push pull mechanic. What am I meant to be looking at as a visual tell to know when to go which direction? It's extremely punishing and I admit that I died to it immediately every time. There is no room at all for a learning curve and made the whole experience not fun for me. I can't see myself…
I make around 100k a day. I make a bit more than that with salvage but some days I don't do as much on the game. i still make about 100k a day on average.
I remember when you had to run Regular Dread Vault for your Daily AD bonus from Rhix and thats all you got. Most people didn't do that either. I don't mind random Skirmishes, I just wish Shores and Kessels were actually skirmishes again >_> Random epic dungeon is a waste of time because anyone who is geared well enough to…
Is there any chance we can somehow opt out of queues we don't want to be in like FBI or SP? It's a pain trying to get daily ad this way unless we just run leveling dungeons on alts forever. Thanks.
Sounds like you have terrible friends if that's the case. :( So sorry that people treat you that way. That has never been my experience at all. Wouldn't it be better to explain to someone the mechanics before you start a fight and then not wipe vs not saying anything and then wiping 2-3 times while they figure it out??
There is no reason for me to RQ epic dungeons since I can't get Ultimate enchanting stones from there. If I' going to run a dungeon with my main I'll be in tomb of the nine gods until the end of time. It's sad though, since it's the only place that makes sense for me to be. I like the dungeon but it's going to get old…
Well~ There are several loose ends I have noticed in the storyline. Spoilers maybe? If I have to predict another dungeon I'm going to lean toward Dread Vault (With maybe something like bringing some of the old bosses back Via elder brain magic like what happened orignially)
These things can happen already. 1. A guy that pops out and explains the mechanics could be party member or a friend of yours. Taking a minute or two to explain mechanics. Why do they need to put an NPC to do a players job? 2. If you want to see cut scenes just have everyone agree in the beginning to watch all the cut…