Hello, Firstly let me say I welcome the idea of random queues. I used to play FF14 that had this in place and other mechanics like needed class bonus etc. which was a huge boon for new players who needed to catch up. With that said, I think your planned implementation of random queues will have the COMPLETE OPPOSITE EFFECT…
Hi, I've ran this dungeon this weekend with my guild and here are my thoughts: The dungeon maps are all very beautiful. We were all commenting on what a great job you guys have did creating this impressive looking dungeon, stopping to admire the detail during several points. The large room when you first enter the temple…
I just opened 2 of my daily parcels after the fix and I pulled a random blue amulet and armor piece... Is this really working as intended? I don't see random blue gear on the listed rewards tables. Nvm, I see it listed now. Is this a new addition? And I agree with the poster above about removing it...
I agree with the option to turn off companion sfx. Not only with the Manticore, but I've also had to stop using the rimefire golem because of their constant grunting while I'm just trying idling in PE.
Thank you for the instructions. Game is still having trouble conecting now and again but once I'm in it's at least stable and I can play. Here's hoping they will find a proper solution for it soon though esp for those still having trouble. :(
Was able to squeeze in a few hours soloing in the early morning. I'm in the UK too for reference. Now the lag is making it unplayable again. I pretty much have to stop doing dungeons and skirmishes now until things improve (bye bye double seal weekend for me). :(