I don't know that it would be a simple rewards table shift, but it would be greatly appreciated if HEs in the stronghold would drop green or blue vouchers. The two larger HEs could use the table of rewards that drop during Cult of the Dragon event, and the smaller ones could drop the green version. The white versions are…
Random means random, so I accept the consequences for choosing the random skirmish and getting this one as the result. I will play it once even if the other players are "low level". That said--I hate the stuns, the incredible amount of damage mobs can do without any warning, and the boss is arguably overpowered as well.…
may 9, 2022 to Jan 3, 2023 looks to be roughly 240 days, which is still dropping from earlier December--so your prediction appears to be coming along nicely. :)
Just to clarify--insignias almost always list a number, not a percentage, so they would add to the Ratings Contribution. So if you slot all mythic dominance insignias, you could be over on your power Ratings Contribution, but still be less than 90% total. The same is true of armor kits like the Power Kit. Those are also…
Good Point. I will. It doesn't really seem like a bug though. Maybe the latest patch will fix it, but it doesn't appear to be related to a patch since it was fine for six days after the previous patch. hmmm.
@nitocris83 I recently began having this issue as well. I can't get past the character login screen. Windows 10 Home 64 bit OS Build 19043.2251 Intel i7 9750H 2.6Ghz 8GB RAM NVIDIA GeForce GTX 1650 driver version 30.0.15.1278
I am now experiencing this issue. I thought it was from the server being down, but it appears to be the same issue as above. I was able to get past this screen once, but not log into the actual game. It sits on the character selection screen and won't allow selection of characters. After the last patch, this is no longer…
I checked my inventory before and after the fight, and for me, I can verify that the "3" token of participation is incorrect. It is only two tokens of participation and one token of Challenge. It might just be me.
I only play this event with my TR--and that class, IMHO, has an incredible advantage with hell pit. Two area wide attacks, each of which have fast casts and long duration ticks that allow you to do other things (like run) if you choose. It also has the third AOE that can be cast twice very quickly, and does enough damage…
Mea Culpa: The retainer very clearly states Character (not artisan) level 11 and profession level 10 to obtain the next quest, which appears to be having 10 artisans in your workshop. So the character needs to finish Ebon Downs to obtain level 11. The next workshop quest is attained at Character level 13 and profession…
Controlling the mobs is definitely one of the best methods for getting through the first phase, especially with the latest 'tuning' that causes a significant number of mobs to overwhelm guards and adventurers. It is sad that Control Wizards have far less control than rogues or even the significantly reduced control aspect…
my retainer says to continue working with the artisans until one reaches rank 11 in one profession and one profession to rank 10. The only reply i have available is that I will continue to train my artisans. I have one artisan at level 12 and a profession at level 11, and still no quest. This is on a level 8 toon. I just…
I humbly disagree @"hadestemplar#9918" with the first statement, but agree with your others. I don't think it is the same issue as always. While you can rush in and die quickly, this skirmish seems to have changed a bit "recently" with the number of adds that spawn. I agree that it is best to be coordinated with…
Ballad of Baphomet is annoying, but you are able to defeat him if your companion does damage. Even it you don't, it is only a few minutes lost if you need to redo the instance. Path of the Blade doesn't seem to do much damage, if any, but when this happens to me, it was because I teleported behind Baphomet for the added…
I ran a dungeon yesterday at 2pm PT (august 31) and it worked fine. I did two skirmishes today at 4:30am PT and neither one counted. I logged off before trying an HE.
I play a rogue most often. I admit that I am confused by your post, so please accept my apology if I misunderstand your first line of Fighting Dragons, and then your example of Fighting Mobs. The three attacks you listed are all AoE attacks. I would never, and have never, used them on dragon hunts. They don't do enough…
Leaving the summer festival aside and only looking at Shores or any other dungeon/skirmish, imho, it really doesn't matter who kills the mob or does the most damage. What I tend to look for is "am I benefiting the party by my playstyle and character capabilities?". There is no extra reward at the end chest for most kills…
I have to laugh, because it is his thread, just from a long time ago. ;) Even funnier, the issue that he just brought up was mentioned almost immediately after the enchants were changed to the new system.
I guess I need to pay more attention, cuz while the first two campaigns obviously ended at the end of the month (and the first one caught me by surprise :wink: ), I kept looking at the August 31 deadline. I have to say, though, that with the rewards, I don't really care that I completed all three phases 100%. I also didn't…
The original Sharandar was worse until they addressed (kind of) this issue. Not saying Fetch is good or the current Sharandar is good. But trying to save the Druids from the Powries in the original Sharandar was a pain in the (insert favorite Hamster here). In the past they have addressed this by writing the quests a bit…
I believe that once the companions listed below attack, they inject their poison/stun the target. From that point for a certain amount of time, your toon has 100% CA chance on that target--it should show a full ring around the mob. (but I can't remember if it does or not) Black Death Scorpion attack: Too Many…
I don't know how a regular fighter/tank companion can teleport around the stupid battlefield giving up CA right before I use an encounter power, but it seems that almost all of the companions that I have tried do just that--almost like a blink dog, except without the CA benefit. My Black Ice prospector didn't work for…
I think the comments, and even more importantly, the examples provided by @"hadestemplar#9918" and others give a good idea of what it means to have a high IL but not a "well provisioned" character. I know that I have done both--i have the combat gem to boost my IL, but at the same time, I have passed up 1600 or higher IL…
Not to hijack the post, but on a similar concept to releasing nCoK is the release of the new Tiamat. Already we have people leaving the instance as soon as they get Tiamat. People have no idea that if you die, you are behind a wall, just like the other trials. The mechanics are all new etc. But it definitely brings back…
I thought the storytelling aspect of the game was something the Devs learned they needed when they used Salvatore to write an entire module--after they removed a bunch of the flavor of the game. He did a great job creating a storyline quest, including having multiple options for saving throws based upon different character…
Sharandar needs a bit more help even than the three time-gated instances. With the HE weekly being a large portion of the currency in the three zones, and the lack of people running in that zone, it is still problematic for those with strongholds below level 20. A quick look at the cost of major Fey voucher now compared to…