Every stat (except Power) has huge diminishing returns after 3000. Someone with 5500 Recovery will have 5% more AP gain and 5% more reduced cool downs than someone with only 4000. That's 1500 stat points for 5% difference that no one can legitimately tell the difference between. The same goes for Crit where the difference…
I use full Shadow Weaver 4/4 to get those stats. Everything else is basically Power/Crit/Recovery. All Offense Slots (except weapon) are Recovery, Defense I use HP, and Utility I use Movement speed. Weapon is Crit and Vorpal (25%) and is the area I need the most work (only using T1 Focal Magi). I also use an Ioun Stone of…
All the stats in this game scale atrociously. To be honest it's so bad I've questioned whether or not I want to continue with the game because even if I do find an upgrade for my gear I'll literally be like 0.3% better at something. For example I am at 4005 recovery and 25.6% bonus. Meanwhile someone (I was directed to a…
First, it seems like someone has a word of the day calendar. It's not impressive. If it had not bothered you, you would had not brought it up again. Second, your over insistence that you were correct and that people should go check it in game when in fact you were the one who needed to check it out in game was…
This entire situation is the exact same thing as Diablo 3. Diablo 3 made Inferno difficulty stupid hard. Just stupid, stupid hard. So the response was people exploited their way ahead to Act 3 and Act 4 and exploited farming chests and breaking pots for crazy gear just to be able to do Act 1 and 2. They also made crazy…
So I was a pretty die hard Renegade Wizard but I've swapped at this stage and it's pretty awesome all around. I'm rocking around 3400 Power, 4100 Crit, 4000 Recovery and 100% Crit Severity in the Shadow Weaver set with Vorpal. With Steal Time slotted in Mastery I'm the ultimate party contributor and best of all I keep up…
You're a moron. Str: Stamina Regen and DoT Damage Resist Con: Max HP Dex: AOE Damage Resist and Deflection Chance Int: Damage Bonus and Recharge Speed Increase Wis: Recharge Speed Increase, Action Point Gain, Control Bonus and Control Resist Cha: Critical Chance, Companion Stat Advantage and Combat Advantage Damage This is…
Yea hitting the 4k Recovery Mark really helps with achieving this and when you're in the 3000-4000 range you'll notice a good shield blast will recover a lot of your bar but not all of it. From there you either go Power/Recovery (Archmage and High Vizier) or Crit/Recovery (Focal Magi and Shadow Weaver). Regardless the main…
I use it in the Spellmastery slot when we do Kurrandax along with Frozen Soil, Steal Time and Shield. Between those 4 powers (and Singularity) can roll out near infinite CC out on a constant stream of targets to protect the Clerics while the other 2 DPS take down the boss. The shard is actually really good because if you…
Proteciton is basically garbage. 1. Plate Agility is good but you can get it in any spec. 2. Shield Defense is broken and only is giving 1 AC instead of 5. 3. Shield Master's extra Guard mitigation is nice but with everything in T2 one shotting your shield even with this it doesn't matter. 4. Balanced Shield Master…
I had the exact same issue occur to me yesterday. I was talking in Zone with all the AH/AD madness and ended up getting reported for spamming or something (cause it wasn't like everyone was spamming) and now pretty much rendered useless. Can't play the game at all since can't find a group for party and if you don't talk…
Also after now actually reading Maiku's posts I'd be interested in seeing a video of performance to back up your claims. I think it'd be interesting to see.
Because with just 1 Cleric it's not enough to make anyone really a tank so going for defensive gear with one Cleric while you hold threat with your crazy damage it ends up working out much better than going full on balls DPS. That's not to say you can't pull it off, only that it definitely goes much smoother in my…
You won't see any real damage out of a Guardian till you have access to one of the end game sets (either Stalwart Bulwark for the +7500 Power which is huge or Timeless Hero for the good Power/Crit). Anyone who's telling you it's good prior to that point is simply lying or has never played another class.
Bing bing bing! These AD/AH exploits been going on for a while now. All the Diamonds didn't get created from thin air. You can only earn so much in a day and certainly not the multi-millions that are being slung around. While certainly a good chunk was from Founder packs that doesn't account for the many millions that…
The economy has been screwed for weeks now because people heavily exploited the game using a variety of exploits, muled away the ill gotten goods, had their main account banned, and then never had their alt accounts touched allowing them to make thousands of dollars (so they claim). The multiple millions that people are…
Ultima Online was one of the first MMOs and I remember it almost entirely because of the insane number of exploits, bugs and bad design. It was one of the first and they could say they never expected their players to stack a chair while eating a banana on a doorstep would put you under the house and able to exploit their…
Most groups break down into 2 DC, 1 CW, 1 TR and ______. Lately a lot more PUGs have been open to the idea of that last slot being a GWF or GF that can deal AOE damage. Obviously other classes (such as CW) can fill it as well. The 2 DC won't go anywhere till they change Astral Shield stacking.
So here's some "real" talk at you instead of a bunch of flashy numbers: First off, I run a hybrid of Conquerer spec DPS and Stalwart Bulwark for the defensive stats. Works out plenty fine as it's very easy to get hit 5 times in a row. There are a few fights where you won't get hit for small periods (for example on Lair of…
This is what I was planning. Going for Crit to 4000 with Focal Magi/Shadow Weaver then spending enchants on either getting Recovery to 3000 and then Power seems like the best route to go that I've seen. I'm only in Focal Magi at this stage but I already out damage a lot of people by focusing on Crit (3400 Crit) and when I…
So long as exploits, cheap tactics, or game mechanic abuses exists in the game by developers people will continue to do them. It's really that simple. The only way to avoid them is to find a group who isn't willing to do them. You can pretty much presume every PUG is just out for the easiest route to gear especially when…
You had me up until this post. You're wrong. I can take the hits just as well as a Protection spec'd tank and keep threat on the highest DPS rogues/CWs/etc with no effort. The damage isn't about the numbers, it's about having enough damage to actually hold threat on quality DPS players.
See I'm of the thoughts that many people leveled up to 60 doing some dungeons and ran with Guardians who couldn't ever keep threat. That in turn caused people to assume when they got to 60 that they were worthless, because Lord knows when I hit 60 and started running dungeons I heard a ton of, "Oh my god a tank who can…
Battle Trample seems like it'd be good to clear out trash (because Trash is what's getting CC'd) however it'd serve really no other function. It's a kind of "Kill more quicker" ability against trash because bosses can't be CC'd. Against Trash you would deal more damage which should be constantly getting CC'd. If the things…