What you're asking for here, is the essence of n/g/p. If you NEED it, you roll need. Otherwise you greed, or pass if you just don't want to deal the the inventory. So what would be the point in adding extra needless code, to do something that you already can do? The core, and only real, complaint about n/g/p, has to do…
Can you provide examples? Telling someone they are wrong, and making a mistake, but not providing any insight into how is counterproductive. In the examples shown in the conference vid, STO had exploit with people stacking low level mods on top of each other for quick AOE XP. Obviously, this already doesn't work as well in…
In WoW N/G/P was changed again for the Dungeon Finder, so that you could not Need on anything that was not usable by class (though not by spec, meaning a Holy Paladin could still roll on Str plate). This eliminated SOME of the issue, but just means that anyone that wants to be an HAMSTER anyway, can only do so on pieces of…
You actually can get very good graphics out of lower end hardware, if you design your game as such. The XBox 360 is a great example of this. It's basically a very outdated 7 year old computer (with lower specs than you guys), and it still has amazing graphics. This game is being designed in much the same way they might for…